Beruflich Dokumente
Kultur Dokumente
http://www.fmri4newbies.com/
VOXEL
(Volumetric Pixel)
In-plane resolution
MID-SAGITTAL SCOUT IMAGE e.g., 192 mm / 64
for slice selection = 3 mm
3 mm
6 mm
Number of Slices
e.g., 12 slices 6 mm thick IN-PLANE SLICE
3 mm
Matrix Size
e.g., 64 x 64
- +
x
Functional Data (2D View)
(10 slices shown here; realistically more like 32 slices)
Thinking About Functional Data
Raw data
•typical example of one run
• 32 slices x 64x64
• 131,072 voxels
• 3-mm isovoxel resolution
• 5 minutes = 300 s @ TR=2
150 time points
Processed data
•4 dimensions
• 3 spatial dimensions
• x, y, z
• 1 time dimension
…
Data Organization
• Can often hack files (esp. text-only files) faster than modifying via GUIs
fMRI in the Big Picture
What Limits Spatial Resolution
• noise
– smaller voxels have lower SNR
• head motion
– the smaller your voxels, the more contamination head motion
induces
• temporal resolution
– the smaller your voxels, the longer it takes to acquire the same
volume
• 4 mm x 4 mm at 16 slices/sec
• OR 1 mm x 1 mm at 1 slice/sec
• vasculature
– depends on pulse sequences
• e.g., spin echo sequences reduce contributions from large vessels
– some preprocessing techniques may reduce contribution of large
vessels (Menon, 2002, MRM)
Ocular Dominance Columns
• Columns on the order of ~0.5 mm have been observed with fMRI
Submillimeter Resolution
vein
Stria of Gennari
(Layer IV)
stuff your MR
physicist or
MR tech can
explain
Pretty pictures
Your favorite
fMRI software
Spikes
Contrast and Contrast:Noise
T1 T2 High Low
Contrast: Contrast:
Noise Noise
Note: This SNR level is not
Why SNR Matters based on the formula given
Physiological noise
• “Blame the subject”
How Can You Tell the Difference?
• Test a phantom No physiological noise!
Sources of Noise
• Physical noise
– intrinsic thermal noise within subject and scanner electronics
– system noise associate with imperfections in scanner
hardware
• Physiological noise
– artifacts
• head motion
• respiration
• heart rate
– Variability in neuronal activity associated with non-task
factors
– Changes in behavioral performance and cognitive strategies
A Map of Noise
1.5 T
4.0 T
Sampling Time
• More samples More confidence effects are real
What’s the most common source of
physiological noise?
Head Motion: Main Artifacts
1) Rim artifacts
• hard to tell activation from artifacts
• artifacts can work against activation
Looking at the
negative tail can
help you identify
artifacts
y translation
x translation
• Most algorithms assume a rigid body (i.e., that brain doesn’t deform with
movement)
• Align each volume of the brain to a target volume using six parameters: three
translations and three rotations
• Target volume: the functional volume that is closest in time to the anatomical image
BVQX Motion Correction Options
nalysis/fMRI 2D data preprocessing menu
grasparatus
gaze
head brace
coil
arm brace
Mass Motion Artifacts
Grasping and Even in the absence
reaching data from of head motion,
block designs mass motion creates
circa 1998 huge problems
1.0
30-1.0
s 30 s
r value
(mm or degrees)
Motion Detected
% Signal Change
900
0
0
-4
0 0
-0.4
0 30 60 90 120 150 0 30 60 90 120 150
Time (seconds) Time (seconds)
Culham, chapter in Cabeza & Kingstone, Handbook of Functional Neuroimaging of Cognition (2 nd ed.), 2006
Mass Motion Distort Magnetic Field
Vacuum Pack
Head Vise
(more comfortable than it
sounds!)
Bite Bar
Thermoplastic mask
• Different image types have different resolution, contrast polarity, and distortions
• Nevertheless, we must ensure that the functional data (T2*) align well with the
anatomical data (typically T1)
• Use file headers to determine spatial alignment between data types, then tweak if
needed
Field Map Correction
http://www.mathworks.com/matlabcentral/fileexchange/30853-field-mapping-toolbox
BV Preprocessing Options
Slice Order
Non-
Interleaved;
Descending
0 0 0 53 53 53 128 128 128 155 155 155 164 164 164 128 128 128 155 155 155 164 164 164 128 128 128 127 127 127 139 139 139 123 123 123
-8 -7 -6 -5 -4 -3 -2 -1 0 1 2 3 4 5 6 7 8
FWHM = 6
Gaussian Smoothing (4-mm) FWHM on One Voxel
0 0 0 53 53 53 128 128 128 155 155 155 164 164 164 128 128 128 155 155 155 164 164 164 128 128 128 127 127 127 139 139 139 123 123 123
0 0 0 53 53 53 128 128 128 155 155 155 164 164 164 128 128 128 155 155 155 164 164 164 128 128 128 127 127 127 139 139 139 123 123 123
Effect of Smoothing
pre-smoothing
post-smooothing (4-mm FWHM)
Gaussian Smoothing (8-mm) FWHM on One Voxel
0 0 0 53 53 53 128 128 128 155 155 155 164 164 164 128 128 128 155 155 155 164 164 164 128 128 128 127 127 127 139 139 139 123 123 123
• Signal sums
• Random noise cancels
1D - 2D – 3D Gaussians
Effects of Spatial Smoothing on Activity
Before LTR:
After LTR:
BV Preprocessing Options
near drift
2 cycles/time course
BV Preprocessing Options
• Gaussian filtering
– each time point gets averaged with adjacent time points
– has the effect of being a low pass filter
• passes the low frequencies, blocks the high frequencies
– for reasons we will discuss later, I recommend AGAINST
doing this
Before Gaussian (Low Pass) filtering After Gaussian (Low Pass) filtering
“Low-Pass” vs. “High-Pass”
Low-pass
•pass the low frequencies
through the filter
•remove the high frequencies
•you could also call this
temporal smoothing
High-pass
•pass the low frequencies
through the filter
•remove the high frequencies
Fourier Spectrum for Data at Rest
• Even in a “resting state scan” (i.e., when subject isn’t
doing a task), certain frequencies are present
Respiration
• every 4-10 sec (0.3 Hz)
• moving chest distorts susceptibility
Cardiac Cycle
• every ~1 sec (0.9 Hz)
• pulsing motion, blood changes
Solutions
• gating
• avoiding paradigms at those frequencies
Order of Preprocessing Steps is Important
• Thought question: Why should you run motion
correction before temporal preprocessing (e.g., linear
trend removal)?
stuff we’ll
cover later