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IT Revolution
IT Revolution
The new millennium will be the millennium of the information society, Information Technology can be compared to a PEN. It can be used by anyone, for any purpose at any time. The issue is to use it in a manner which brings benefit to society and mankind.
Effect of IT
Knowledge based economies Information is a vital resource Bridging geographical barriers Global Village Business Process Outsourcing Reversal of Brain Drain
Impact on employment
Indirect employment
1 job created in the IT sector creates 15 additional jobs in the support sector.
Other Benefits
Tele centers Reduce routine work Increased creativity and specialized work Performance based evaluation Crumbling of hierarchical personnel systems
Areas of employment
IT sector
Programmers and engineers Computer scientists Internet and E-commerce Database administration Network specialists Mobile commerce Digital Media Technical writing
Introduction to Unit
Past Digital communications / computers peripheral Now - Computers now central to both business and media. New skills and understanding of how computers can be used strategically, what part they play in modern world
Digital object can be described and manipulated mathematically The basis of Computing
Information is any form of communication that provides understandable and useful knowledge for the person receiving it.
What Is A Computer?
A computer is a general purpose, programmable device that is used for the production and processing of information capable of calculating and storing results
input
3+5 What is the capital of India? Turn off the heating at 8:00pm
process
8
output
Types Of Computer
Mainframe Computer Minicomputer Personal Computer (Microcomputer / Desktop) Laptop Network Computer / Server
Uses two types of terminal: Dumb and Intelligent
Memory
A computer must be able to store its calculations and programs Two types of memory: Volatile and permanent. Measured in bytes One byte = eight bits
Input Devices
Keyboard Mouse: used in conjunction with the GUI (Graphical User Interface), point and click Other types of Input Devices:
Trackballs Light Pens Touch Screens Tablets
Output Devices
Monitor: also known as the Visual Display Unit (VDU) Printers
Laser Printer Inkjet Printer Impact
Software
Generic name of all programs Made up of code interpreted by the hardware Written in programming languages - Java, C, C++, Perl Two kinds of Software:
System Application
System Software
Concerned with the computer itself: devices, file and storage management, error correction Main piece of SS: Operating System (OS) OS: the driving program of the computer
communicates between all programs and the hardware controls timing and sequence of events manages data to ensure security and integrity Examples: Windows, Mac OS, Unix
Applications Software
Concerned with the world outside the computer Gives the computer its general purpose nature Used for the things you want the computer to do Common Examples - Word, Excel, Internet Explorer Applications can be more specialised: e.g. Architecture package
Whats New in IT
Embedded systems
Growth of Internet technologies and recent advances in embedded systems are driving us towards SMART DEVICES. Work is mainly on:
Retail devices like mobiles, digital consumer goods Commercial devices like Data switches, routers Application specific Integrated Circuits to provide System on a Chip
Broadband Networks
Rapid growth in field of Data com and Tele com implies that service providers are now managing increasingly complex set of services.
Shift towards IP based networks Improved quality of service Increased deployment of optical fiber networks
VoIP
Last few years have seen sound communication backbones in place thus enabling transfer of multimedia over IP networks. Some of the practical applications of VoIP have been:
Internet Telephony VPN intranets using secure tunneling through internet VoIP enabled PBXs integrating voice and data in an organization.
Mobile Commerce
More and more applications are being developed for the mobile users which is a step towards convergence. Some of the technologies is use are: WAP Blue Tooth 3Gs GPRS
IT enabled services
IT enabled services
Call centers Medical transcription Legal database processing Back office operations Data processing Human resource services Support centers Web site services Revenue accounting
Networking Concept
The first networks were time-sharing networks that used mainframes and attached terminals. Such environments were implemented by both IBM's System Network Architecture (SNA) and Digital's network architecture. Local area networks (LANs) evolved around the PC revolution and provide high-speed, fault-tolerant data networks that cover a relatively small geographic area or that is confined to a single building or group of buildings. They provide connected users with shared access to devices and applications and allow them to exchange files and communicate via electronic mail. Wide area networks (WANs) cover broader geographic areas, often using transmission facilities provided by common carriers, such as telephone companies, to interconnect a number of LANs. LANs and WANs make up the majority of networks - indeed, the Internet can be correctly regarded as the largest WAN in existence - there are many different types of network, categorized by a number of distinguishing characteristics:
Topology: the geometric arrangement of a computer system. Common topologies include a bus, star, and ring Standards/protocols: definitions of common sets of rules and signals that specify how computers on a network communicate. Ethernet and Token Ring are examples of network cabling standards, whilst TCP/IP is the predominant network communications protocol Architecture: networks can be broadly classified as using either a peer-to-peer or client-server architecture. In addition to the computers themselves, sometimes referred to as nodes, the implementation of a network involves:
A device on each connected computer that enables it to communicate with the network, usually called a network interface card (NIC) Various items of specialist network hardware, including devices to act as connection points between the various nodes, generally referred to as hubs or switches A connection medium, usually a wire or cable , although wireless communication between networked computers is increasingly common.
OSI MODEL
7 6 5 4 3 2 1
Application Layer Presentation Layer Session Layer Transport Layer Network Layer Data Link Layer Physical Layer
Application programs that use the network Standardizes data presented to the applications Manages sessions between applications Provides error detection and correction Manages network connections Provides data delivery across the physical connection Defines the physical network media
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