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Dave Murray-Rust

art-science and FuturICT


dave@mo-seph.com www.mo-seph.com

Musical Agents
Modelling musical communication with interactive software agents
http://www.mo-seph.com/academic/agentbox

http://www.mo-seph.com/projects/chaodependant with AgelosPapadakis (http://www.agelospapadakis.com/) and Owen Green (http://owengreen.net/)

ChaoDependant

Harmonic motion, magnets, sensors, handblown glass, interactive soundscape

InteracTable
Playful multitouch, multimodal search aggregation
tp://www.mo-seph.com/projects/interactable

Mobecule s
http://www.mobecules.org

Virtual, geolocated molecules

Why? (for me)


For the joy! Bring out hidden relationships and processes People and technology are fascinating Putting them together helps understand both

Why? (art-science)
Logics of interdisciplinarity:
Accountability making science accountable to society Innovation fuels technological and economic growth Ontological effecting change in relations between artists and scientists, their objects and publics

Allowing the public to understand the science Allowing scientists to reflect on their work but not taking science as a fixed point for creation of pieces, but starting a dialogue Alter the relations between artist and scientist, and with the public
Born and Barry, 2010, ART-SCIENCE: from public understanding to public experiment, J. Cultural Econ

Thoughts for FuturICT


Narrative: (bridging techical/scientific and personal) Science fiction as extrapolation of global sociotechnological trends (e.g. Paolo Bacigalupi calorie economy, genetic engineering[1]) Social media as platform for collaborative, scenario based storytelling (IFTF, World Without Oil[2]) Embodiment: ICT changes our sense of place, and of self Thinking doesn t just happen in the brain[3] How does this change human behaviour
[1] http://windupstories.com/ [2] http://worldwithoutoil.org/ [3] e.g. Andy Clark, http://opinionator.blogs.nytimes.com/2010/12/12/out-of-our-brains/

Thoughts: Visualisation and Interaction


How to visualise interactions between a billion agents? How to make sense of global datasets What does it take to make models and their outputs understandable to the public? Interaction? Interfaces? How to convey provenance, linkages, uncertainty Going beyond the visual: tangible and ambient interfaces

Final Thoughts
Ensuring a dialogue between science and art Public experimentation over public engagement

Thanks for Listening

Dave Murray-Rust dave@mo-seph.com www.mo-seph.com

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