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LIGHTING AND SHADOW
(Revision)
Prepared by:
Rosiadi Bin Tajudin
1. Omni
Radiates light equally in all directions, like a lightbulb.
Directional
Cast parallel light rays, thus its usually used to simulate
the sun.
It can cast shadows and project bitmap images.
Divide into target direct and free direct.
Types of lighting
1. Spotlight
1. Cast a focus light similar to a flash light, teater spot, or
automobile headlight.
2. It can cast shadows and project bitmap images
3. There are two types, target sportlight and free sportlight.
2. Skylight
1. Also known as ambient light.
2. It simulates background light or light that reflects from
objects.
3. Can be used to increase or decrease the overall lighting of a
scene.
Types of lighting
Light representatives symbol in 3ds Studio Max.
Target
Direct / Spot
Directional Spotlight
Example
With default lighting With lighting
Omni Omni
Directional light
Spotlight
Modify Light
To modify light just use select and move tool, rotate tool and
transform tool in tool bar menu.
Light type
Turning on
shadow in light
parameter
Conclusion
Lights are used to give light to a scene and enhance the
visibility and realism of the scene and object.