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MEMBUAT FILM ANIMASI

Riksa Belasunda
DKV STISI Telkom

Pembuatan sebuah film animasi merupakan kegiatan kerja kelompok (teamwork) dari pelibat sebuah produksi film animasi dalam sebuah urutan proses produksi film.

Pelibat Produksi Film Animasi


Produser Penulis Sutradara Storyboard artist Designer Voice artis Lay-out artist/scene planner Background artist Assistant Animator/in betweener Clean-Up artist Inkers &painters Checker Production supervision Camera operator & scanner artist Editor Musik director

Proses Produksi Film Animasi Pre-production


Exploring ideas, storytelling, and scriptwriting Concept art, visual development, camera maps Character design , thumbnail Storyboards, techniques, audio breakdown Background and environment layout

Ide dan storytelling


Sebuah film animasi berangkat dari ide yang bagus dan naskah yang bagus.

Ide akan sangat menakjubkan jika dituangkan lewat kisah dan eksekusi produksi yang baik

Ide dan storytelling


Termasuk ke dalam tahapan pre-production: Idea, script, storyboards, design, layout, dan production planning

Ide dan storytelling


thumbnail

Storyboards Development

Storyboards Development

Storyboards Development

Storyboards Development

Storyboards Development

Metodologi Produksi Film Animasi Production


Block in key poses, placement and timing Two dimentional in-between Rolling, flipping, and pencil testing Clean-up, scanning, and coloring

Keyframe dan In-between

Flipping

Pencil test

Clean-up

Clean-up

Scanning

Coloring

Coloring

Metodologi Produksi Film Animasi Post production


Compositing Rendering Final editing

Compositing

Compositing

Compositing

Rendering Screen format ratio


Standard academy format: which is essentially a 4:3 ratio Widescreen format: widescreen (or 16 X 9 inches), which is a 1.85:1 format

Rendering Resolution
Most TV and computer monitors use a 72-ppi resolution A full-screen image measurement of 720 X 480 pixels (or 720 X 576 pixels for TV in the United Kingdom and other PAL-based regions). High-definition screens, however, require a larger screen dimension. One of the most standard is 1920 X 1080 pixels. Others can be used also, as long as they conform to a basic 16 X 9 screen ratio

Rendering Frame rates


The standard projection rate for film is 24 fps. On TV in the United States and other NTSC broadcast regions around the world, 24 fps or, more usually, 30 fps is the requirement. In the United Kingdom and other PAL broadcast regions of the world, the TV projection rate is 25 fps. Computers run at 30 fps and video games at 60 fps (in this case, fields per second, which is eff ectively the equivalent of 30 frames per second).

Editing

Editing

Proyek Kabayan

Proyek Kabayan

Proyek Kabayan

Proyek Kabayan

Proyek Kabayan

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