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Consumer Learning
products, product attributes, and potential consumer benefits about where to buy their products, how to use them how to maintain them, even how to dispose of them
Marketers want their communications to be noted, believed, remembered, and recalledtheyre interested in every aspect of learning process
Perspectives in Learning
Behavioral perspective
behavioral theorists focus almost exclusively on observable behaviors (responses) that occur as the result of exposure to stimuli Classical conditioning Operant conditioning
Learning - defined
The process by which individuals acquire the purchase and consumption knowledge and experience that they apply to future related behavior.
Learning is a process it continually evolves and changes as a result of newly acquired knowledge or from actual experience Both newly acquired knowledge and personal experience serve as feedback to the individual and provide the basis for future behavior in similar situations
Also, great deal of learning is also incidental, acquired by accident or without much effort
Motivation
Degree of relevance, or involvement, with the goal, is critical to how motivated the consumer is to search for knowledge or information about a product or service
Cues
If motives serve to stimulate learning, cues are the stimuli that give direction to the motives Pricestylingpackaging advertisingstore displays serve as cues to help consumers fulfill their needs
Response
How individuals react to a cuehow they behave A need or motive may evoke a whole variety of responses
The response a consumer makes depends heavily on previous learning that, in turn, depends on how related responses were reinforced previously
Reinforcement
Reinforcement increases the likelihood that a specific response will occur in the future as the result of particular cues or stimuli
Stimulus-response theories
When a person responds in a predictable way to a known stimulus, he or she is said to have learned
Behavioral theories concerned with inputs & outcomes of learning, not process Classical conditioning and Instrumental (or operant) conditioning
Classical Conditioning
Conditioned learning results when a stimulus that is paired with another stimulus elicits a known response and serves to produce the same response when used alone Psychologist Pavlovs experiments with the dog
Unconditioned stimulus
Response
Conditioned stimulus
Response
Stimulus substitution, conditioned stimulus acquires the capacity of substituting unconditioned stimulus Information & expectation, unconditioned stimulus becomes the signal of CS
Conditioned stimulus
Other products / line extensions from Dettol brand
Response
Trust / purchase believing in the same attribute of uncompromised protection from germs
Forward conditioning (CS should precede the US) Temporal proximity Number of repetitions Unconditioned Stimulus which is biologically or symbolically salient Novelty of Conditioned Stimulus
Repetition
Increases the strength of the association and slows down the process of forgetting However after a certain number of repetitions, retention declines - advertising wearout
cosmetic variation (same message, different executions Surf daag acchey hain campaigns) or substantive variation (conveying more than one product feature using different ad content)
Stimulus Generalization
Learning depends not only on repetition, but also on ability of individuals to generalize Stimulus generalization explains why imitative me too products succeed in the marketplace: confusion with original product
Product line extensions Product form extensions including different sizes, different colors, different flavours New product category Family Branding Licensing brand-names, cartoon characters, celebrity/designer names
Flip-side: Counterfeiting
Stimulus Discrimination
Opposite of stimulus generalization Selection of specific stimulus from among similar stimuli
Consumers ability to discriminate among similar stimuli is the basis of positioning strategy Comparative ads
Unlike imitators who hope consumers will generalize their perceptions & attribute special characteristics of market leaders products to their products, leaders want consumers to discriminate among similar stimuli
Lux soap beauty of film stars Pears gentle, soft baby-like skin Pepsi youth & cricket Kingfisher use of jingle & good times
Operant conditioning
some action on the part of respondent is instrumental in bringing out the change in the environment if the change is positive likelihood of the response occurring again increases and if the change is negative the likelihood decreases due to this reinforcement (either positive or negative) behavior is learned
Psychologist B.F. Skinner Learning is a trial and error process Occurs in a controlled environment, where individuals are rewarded for appropriate behaviour
Reinforcement
Positive Reinforcement: events that strengthen the likelihood of a specific response Negative Reinforcement: unpleasant or negative outcome to encourage a specific behavior (in order to avoid that outcome)
Positive Reinforcement
Positive Reinforcement
Negative Reinforcement
Negative Reinforcement
Strength of response
Pairing of US + CS
End of pairing of US + CS
Extinction
When a learned response is no longer reinforced, it diminishes to the point of extinction Different from forgetting implies lack of use/consumption, rather than lack of reinforcement
Non-product reinforcement
Customer Satisfaction through service and amenities provided Relationship marketing Service Recovery
Operant conditioning
Total (continuous reinforcement) e.g. product quality Systematic (fixed ratio) Random (variable ratio)
Should a learning schedule be spread out over a period of time (distributed learning), or should it be bunched up all at once (massed learning)?
Massed advertising produces more initial learning, Distributed schedule usually results in learning that persists longer
Learning takes place in the absence of direct reinforcement too Modeling is the process through which individuals learn behavior by observing the behavior of others and the consequences of such behavior
Role models usually people they admire because of appearance, accomplishment, skill
Cognition
Cognition refers to the processing of the information about the environment that is received through the senses Cognitive processes involves
1. 2. 3.
4. 5. 6.
The selection of information Alterations in the received information Association of items of information with each other in the thought The elaboration of the information in thought The storage of information in the memory The retrieval of the stored information
Cognitive Learning
Learning through information processing which is seen as most characteristic of human beings Involves problem solving - enables them to gain some control over their environment
Information Processing
Product info processed by attributes, brands, comparisons between brands Intensity or degree of info processing can vary by individual Individuals also differ in imagery their ability to form mental images which influences recall
There are 3 different sequential storehouses for keeping information in the brain:
Sensory Store
Smell, shape, colour and feel conveyed through different senses, in parallel, to the brain synchronized and perceived as a single image
Image of sensory input lasts for a couple of seconds if not processed immediately it - lost forever Brain tags all perceptions with a +ve or ve value which tends to remain till further information is processed making first impressions last
Looking at a telephone number and then forgetting it seconds later when about to dial
Long-Term Storage: Here information is stored for relatively long periods: days, weeks, months, years. Rehearsing: Failure to rehearse an input either by repeating it or relating it to other data, can lead to data fading or data loss.
Competition for attention can also lead to the short term storage handling only a few inputs.
Encoding is when we use a word or visual to represent the perceived object. Brand logos are a great example
Retention
Individuals - gain more knowledge - expand their network of relationships Process known as activation i.e. relating new data to old to make the material more meaningful
Recoding of what is already encoded to include larger amounts of info chunking. Knowledgeable consumers able to store more complex chunks of info about a category
The total package of associations brought to mind when a cue is activated is called a schema
Retrieval
Process by which we recover info from LT memory Triggered by situational cues Distinctive brands have quicker retrieval
Dramatic ads Kurkure badal ja campaign Confusion with competitive ads ads can act as recall for competing brands New learning can interfere with old learning & vice versa
Various models eg. AIDA use the sequential info processing concept Marketers must be careful about
Attention - Interest - Desire - Action Attention - Interest - evaluation - trial - adoption Knowledge - Persuasion -Decision Confirmation Awareness - knowledge - Evaluation - Purchase Post purchase evaluation
Involvement Theory
Consumer Involvement
Degree of personal relevance that the product holds for that consumer High involvement purchases important to the consumer evoke extensive problem solving & info processing
House high perceived financial risk Anti-dandruff shampoo- high perceived social risk
Low involvement purchases not very imp provoke limited info processing
Importance of a purchase to a buyer & risk perceived Find the level of info searched for
Placing ads / products in highly involving setups online video games, sports programs Using narratives rather than visuals in promotion
There are two routes through which persuasive messages are processed: the central route and the peripheral route Elaboration Likelihood Model created in 1980 by Richard E Petty and John T Cacioppo
Central processing
For high involvement products/services Thinking actively about argument Involves ELABORATION Comparative ads are processed centrally For low involvement products/services Doesnt involve elaboration Shorthand way to accept/reject an argument CUES
Peripheral processing
Marketing Application
A central route is popular for communicating with consumers who are more highly involved with the product or issue A peripheral route can be used with a combination of visual cues for influencing less-involved consumers Combinations of both used frequently
Hemispheric Lateralization
Split brain theory Brain divided into two distinct cerebral hemispheres which operate together but specialize in different functions Left: linear, rational, realistic responsible for reading, speaking Right: emotional, metaphoric, impulsive, intuitive, nonlinear responsible for non-verbal concepts, source of imagination
1% 27%
Brand Spont
Total Awareness
70%
Mumbai
Base: All Respondents (listings) 151
Brand Loyalty
Mumb Base:151 ai
A'hmd
Base:155
Kolkata
Base:149
Associative Network
An incoming piece of information is stored in an associative network containing many bits of related info organised according to some set of relationships Knowledge structures complex spider webs filled with pieces of data
Memory consists of a system of nodes that are linked to other nodes via pathways at different degrees of association When stimulation occurs, nodes can activate each other to generate stronger connections The larger the number of activated nodes, the stronger the connection between nodes is, which in turn creates more significant memories
Source: http://www.ijdesign.org/ojs/index.php/IJDesign/article/view/530/287
Associative network
During the message retrieval process, nodes randomly diffuse through the network and stimulate the activation of other nodes. These stimulated and activated nodes naturally result in strong connections Meanings can be activated indirectly energy spreads across nodes of varying levels As one node is activated, others associated with it are also triggered into activation - process of spreading activation
Associative network
Evoked set all related associations evoked when a certain cue is presented
Associative Networks
Print ads consist of 3 basic elements: a visual element (a picture), a language element (words), and a brand name element (the merchandise) Establishment of correlations and connections among these elements serves to improve the memory of the consumer
Source: http://www.ijdesign.org/ojs/index.php/IJDesign/article/view/530/287
(The advertisement uses a look out for children traffic sign as a metaphor for suntan lotion)
Source: http://www.ijdesign.org/ojs/index.php/IJDesign/article/view/530/287
Physiological factors age Recall enhanced when consumer pays more attention to the message in the first place
Descriptive brand names more effective at recall Context in which the message is presented level of involvement with the program Also, ads shown first in a series of ads are likely to be recalled better than ads shown last
People recall messages better if their internal state is the same at the time of recall as when the information was learned Also called mood-congruence effect Importance of planning exposure to marketing communications recreating cues that were present when the info was first presented
However, extreme familiarity can result in inferior learning and recall less attention paid as additional effort not thought as leading to more knowledge
Salience or prominence of a brand enhances recall why unusual ads work Also, some research suggests superiority of visual messages over verbal messages
Marketers try to evoke memories of good old days or youth, thinking these will translate to what theyre selling today Retro Brand trigger nostalgia, inspire consumers to think back to an era when life was simple, stable
Brand Loyalty
Brand loyalty is the synergy among attitudinal components such as perceived product superiority, customer satisfaction & purchase behaviour itself Behavioural definitions lack precision as they do not distinguish between the real brand loyal buyer and the spurious one, who repeat purchases just out of habit
2.
3.
4.
I would rather stick with a brand I usually buy than stay with something Im not very sure of If I like a brand, I rarely switch from it just to try something different I rarely take chances by buying unfamiliar brands even if it means sacrificing variety I buy the same brands even if they are average
Switching barriers Reasons that affirm the customers relationship with the service vendor
2. 3. 4. 5. 6. 7.
There has not been a bad enough incident to make me switch I am familiar with my current service provider I trust my current service provider I am satisfied with my current service provider I get on well with the staff at my current service provider Staff at my current service provider understand me A complaint was handled well
Brand Equity
the consumers perception of the brands superiority Social esteem that using it provides Consumers trust & identification with the brand
Companies leverage existing brand equity through brand extensions rather than launching new brands Brand Equity enables companies to charge premium prices
Brand Equity
Equity is important for low involvement purchases goods bought routinely with little cognitive processing Key Drivers of Equity Perceived Quality, Brand Loyalty, Brand Image and Brand Awareness
Important to understand the sources of brand equity, how they affect outcomes of interest (e.g., sales) Value of a brand and thus its equity is ultimately derived in the marketplace from words & actions of consumers the real power of a brand is in the thoughts, feelings, images, beliefs, attitudes, experiences that exist in minds of consumers
Two important components of brand knowledge are brand awareness and brand image Brand image is defined as consumer perceptions of and preferences for a brand, as reflected by the various types of brand associations held in consumers' memory
Strong, favorable and unique brand associations are essential as sources of brand equity to drive consumer behavior
Qualitative measures
Free association What comes to your mind when you think of ___ brand? Asking questions like What do you like best about the brand? What are its positive aspects? What do you dislike? What are its disadvantages? What do you find unique about the brand? How is it different from other brands? In what ways is it the same? Who uses the brand? What kind of person? When and where do they use the brand? What types of situations? Why do people use the brand? What do they get out of using it? How do they use the brand? What do they use it for?
Qualitative measures
Projective techniques used in cases where respondents may be unwilling or unable to express their feelings and opinions Brand Personality
Quantitative measures
Brand Awareness
Brand Judgements
Recognition Recall Reliability, durability & serviceability Service effectiveness, efficiency & empathy Style & design Price
Brand quality Brand credibility Brand consideration Brand superiority Warmth Fun Excitement Security Social approval Self respect
Brand Feelings
User profiles Purchase & usage situations Personality & Values History, heritage, experiences
Co-Branding
Two brand names featured on a single product Using another products brand equity to enhance the primary ones equity Eg: