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Chapter 4 - The Instruction Set Architecture

Computer Architecture and Organization


Miles Murdocca and Vincent Heuring

Chapter 4 The Instruction Set Architecture

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Chapter Contents
4.1 Hardware Components of the Instruction Set Architecture 4.2 ARC, A RISC Computer

4.3 Pseudo-Operations
4.4 Synthetic Instructions 4.5 Examples of Assembly Language Programs 4.6 Accessing Data in MemoryAddressing Modes 4.7 Subroutine Linkage and Stacks 4.8 Input and Output in Assembly Language 4.9 Case Study: The Java Virtual Machine ISA

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

The Instruction Set Architecture


The Instruction Set Architecture (ISA) view of a machine corresponds to the machine and assembly language levels. A compiler translates a high level language, which is architecture independent, into assembly language, which is architecture dependent. An assembler translates assembly language programs into executable binary codes. For fully compiled languages like C and Fortran, the binary codes are executed directly by the target machine. Java stops the translation at the byte code level. The Java virtual machine, which is at the assembly language level, interprets the byte codes (hardware implementations of the JVM also exist, in which Java byte codes are executed directly.)
Computer Architecture and Organization by M. Murdocca and V. Heuring 2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

The System Bus Model of a Computer System, Revisited


A compiled program is copied from a hard disk to the memory. The CPU reads instructions and data from the memory, executes the instructions, and stores the results back into the memory.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Common Data Type Sizes


A byte is composed of 8 bits. Two nibbles make up a byte. Halfwords, words, doublewords, and quadwords are composed of bytes as shown below:

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Big-Endian and Little-Endian Formats


In a byte-addressable machine, the smallest datum that can be referenced in memory is the byte. Multi-byte words are stored as a sequence of bytes, in which the address of the multi-byte word is the same as the byte of the word that has the lowest address. When multi-byte words are used, two choices for the order in which the bytes are stored in memory are: most significant byte at lowest address, referred to as big-endian, or least significant byte stored at lowest address, referred to as little-endian.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Memory Map for the ARC


Memory locations are arranged linearly in consecutive order. Each numbered location corresponds to an ARC word. The unique number that identifies each word is referred to as its address.
Computer Architecture and Organization by M. Murdocca and V. Heuring 2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Example of ARC Memory Layout


The table illustrates both the distinction between an address and the data that is stored there, and the fact that ARC/SPARC is a big-endian machine. The table shows four bytes stored at consecutive addresses 00001000 to 00001003.

Thus the byte address 0x00001003 contains the byte 0xDD. Since this is a big-endian machine (the big end is stored at the lowest address) the word stored at address 0x00001000 is 0xAABBCCDD.
Computer Architecture and Organization by M. Murdocca and V. Heuring 2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Abstract View of a CPU


The CPU consists of a data section containing registers and an ALU, and a control section, which interprets instructions and effects register transfers. The data section is also known as the datapath.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

The Fetch-Execute Cycle


The steps that the control unit carries out in executing a program are: (1) Fetch the next instruction to be executed from memory. (2) Decode the opcode. (3) Read operand(s) from main memory, if any. (4) Execute the instruction and store results, if any. (5) Go to step 1.

This is known as the fetch-execute cycle.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

An Example Datapath

The ARC datapath is made up of a collection of registers known as the register file and the arithmetic and logic unit (ALU).
Computer Architecture and Organization by M. Murdocca and V. Heuring 2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

ARC User-Visible Registers

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

ARC Assembly Language Format


The ARC assembly language format is the same as the SPARC assembly language format. This example shows the assembly language format for ARC (and SPARC) arithmetic and logic instructions.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

ARC Load / Store Format


This example shows the assembly language format for ARC load and store instructions.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Simple Example: Add Two Numbers


The figure shows a simple program fragment using our ld, st, and add instructions. This fragment is equivalent to the C statement: z = x + y;

Since ARC is a load-store machine, the code must first fetch the x and y operands from memory using ld instructions, and then perform the addition, and then store the result back into z using an st instruction.
Computer Architecture and Organization by M. Murdocca and V. Heuring 2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

ARC Transfer of Control Sequence


This example shows the assembly language format for ARC branch instructions.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

ARC Fragment that Computes the Absolute Value


As an example of using the ARC instruction types we have seen so far, consider the absolute value function, abs: abs(x) := if (x < 0) then x = -x; An ARC fragment to implement this is shown below:

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

A Portion of the ARC ISA


The ARC ISA is a subset of the SPARC ISA. A portion of the ARC ISA is shown here.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

ARC Instruction and PSR Formats

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

ARC Data Formats

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

ARC Pseudo-Ops

Pseudo-ops are instructions to the assembler. They are not part of the ISA, but instruct the assembler to do an operation at assembly time.
Computer Architecture and Organization by M. Murdocca and V. Heuring 2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Synthetic Instructions
Many assemblers will accept synthetic instructions that are converted to actual machine-language instructions during assembly. The figure below shows some commonly used synthetic instructions.

Synthetic instructions are single instructions that replace single instructions, which are different from macros which are discussed later.
Computer Architecture and Organization by M. Murdocca and V. Heuring 2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

ARC Example Program


An ARC assembly language program adds two integers:

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

A More Complex Example Program

An ARC program sums five integers.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

One, Two, Three-Address Machines


Consider how the C expression A = B*C + D might be evaluated by each of the one, two, and three-address instruction types. Assumptions: Addresses and data words are two bytes in size. Opcodes are 1 byte in size. Operands are moved to and from memory one word (two bytes) at a time. Three-Address Instructions: In a three-address instruction, the expression A = B*C + D might be coded as: mult add B, C, A D, A, A

which means multiply B by C and store the result at A. (The mult and add operations are generic; they are not ARC instructions.) Then, add D to A and store the result at address A. The program size is 72 = 14 bytes. Memory traffic is 14 + 2(23) = 26 bytes.
Computer Architecture and Organization by M. Murdocca and V. Heuring 2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

One, Two, Three-Address Machines


Two Address Instructions: In a two-address instruction, one of the operands is overwritten by the result. Here, the code for the expression A = B*C + D is:

load
mult add

B, A
C, A D, A

The program size is now 3(1+22) or 15 bytes. Memory traffic is 15 + 22 + 223 or 31 bytes.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

One, Two, Three-Address Machines


One Address (Accumulator) Instructions: A one-address instruction employs a single arithmetic register in the CPU, known as the accumulator. The code for the expression A = B*C + D is now:

load
mult add

B
C D

store

The load instruction loads B into the accumulator, mult multiplies C by the accumulator and stores the result in the accumulator, and add does the corresponding addition. The store instruction stores the accumulator in A. The program size is now 34 or 12 bytes, and memory traffic is 12 + 42 or 20 bytes.
Computer Architecture and Organization by M. Murdocca and V. Heuring 2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Addressing Modes

Four ways of computing the address of a value in memory: (1) a constant value known at assembly time, (2) the contents of a register, (3) the sum of two registers, (4) the sum of a register and a constant. The table gives names to these and other addressing modes.
Computer Architecture and Organization by M. Murdocca and V. Heuring 2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Subroutine Linkage Registers


Subroutine linkage with registers passes parameters in registers.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Subroutine Linkage Data Link Area


Subroutine linkage with a data link area passes parameters in a separate area in memory. The address of the memory area is passed in a register (%r5 here).

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Subroutine Linkage Stack


Subroutine linkage with a stack passes parameters on a stack.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Stack Linkage Example


A C program illustrates nested function calls.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Stack Linkage Example (cont)

(a-f) Stack behavior during execution of the program shown in previous slide.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Stack Linkage Example (cont)

(g-k) Stack behavior during execution of the C program shown previously.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Input and Output for the ISA


Memory map for the ARC, showing memory mapped I/O.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Touchscreen I/O Device


A user selecting an object on a touchscreen:

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Flowchart for I/O Device

Flowchart illustrating the control structure of a program that tracks a touchscreen.

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Java Virtual Machine Architecture

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Java Program and Compiled Class File

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

A Java Class File

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

A Java Class File (Cont)

Computer Architecture and Organization by M. Murdocca and V. Heuring

2007 M. Murdocca and V. Heuring

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Chapter 4 - The Instruction Set Architecture

Byte Code for Java Program


Disassembled byte code for previous Java program. Location 0x00e3 0x00e4 0x00e5 0x00e6 0x00e7 0x00e8 0x00e9 0x00ea 0x00eb 0x00ec 0x00ed 0x00ee 0x00ef Code 0x10 0x0f 0x3c 0x10 0x09 0x3d 0x03 0x3e 0x1b 0x1c 0x60 0x3e 0xb1 Mnemonic bipush 15 istore_1 bipush 9 istore_2 iconst_0 istore_3 iload_1 iload_2 iadd istore_3 return Meaning Push next byte onto stack Argument to bipush Pop stack to local variable 1 Push next byte onto stack Argument to bipush Pop stack to local variable 2 Push 0 onto stack Pop stack to local variable 3 Push local variable 1 onto stack Push local variable 2 onto stack Add top two stack elements Pop stack to local variable 3 Return
2007 M. Murdocca and V. Heuring

Computer Architecture and Organization by M. Murdocca and V. Heuring

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