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<Entity

_version="1"
name="DEBUG_NAME:player"
serialize="1"
tags="mortal,hittable,prey,human,peasant,player_unit,teleportable" >

<_Transform
position.x="-73.1509"
position.y="4965"
rotation="0"
scale.x="1"
scale.y="1" >

</_Transform>

<AudioComponent
_enabled="1"
audio_physics_material="character_player"
event_root="player"
file="data/audio/Desktop/player.bank"
play_only_if_visible="0"
remove_latest_event_on_destroyed="0"
send_message_on_event_dead="0"
set_latest_event_position="1" >

</AudioComponent>

<AudioListenerComponent
_enabled="1"
z="-60" >

</AudioListenerComponent>

<AudioLoopComponent
_enabled="1"
_tags="sound_jetpack"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player/jetpack"
file="data/audio/Desktop/player.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.25" >

</AudioLoopComponent>

<AudioLoopComponent
_enabled="1"
_tags="sound_air_whoosh"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player/air_whoosh"
file="data/audio/Desktop/player.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.5" >

</AudioLoopComponent>

<AudioLoopComponent
_enabled="1"
_tags="sound_underwater"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player/underwater"
file="data/audio/Desktop/player.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.25" >

</AudioLoopComponent>

<AudioLoopComponent
_enabled="1"
_tags="sound_suffocating"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player/suffocating"
file="data/audio/Desktop/player.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.25" >

</AudioLoopComponent>

<AudioLoopComponent
_enabled="1"
_tags="sound_damage_curse"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player/suffocating"
file="data/audio/Desktop/player.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.1" >

</AudioLoopComponent>

<AudioLoopComponent
_enabled="1"
_tags="sound_pick_gold_sand"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player/pick_gold_sand"
file="data/audio/Desktop/player.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.05" >

</AudioLoopComponent>

<CharacterDataComponent
_enabled="1"
buoyancy_check_offset_y="-7"
check_collision_max_size_x="4"
check_collision_max_size_y="4"
climb_over_y="4"
collision_aabb_max_x="2"
collision_aabb_max_y="2.1"
collision_aabb_min_x="-2"
collision_aabb_min_y="-4.5"
destroy_ground="0"
eff_hg_b2force_multiplier="0.0015"
eff_hg_damage_max="95"
eff_hg_damage_min="10"
eff_hg_offset_y="1.28572"
eff_hg_position_x="0"
eff_hg_position_y="5"
eff_hg_size_x="6.42857"
eff_hg_size_y="5.14286"
eff_hg_update_box2d="0"
eff_hg_velocity_max_x="19.5788"
eff_hg_velocity_max_y="-11.5714"
eff_hg_velocity_min_x="-19.5714"
eff_hg_velocity_min_y="-40"
effect_hit_ground="1"
fly_recharge_spd="0.4"
fly_recharge_spd_ground="6"
fly_time_max="3"
flying_in_air_wait_frames="38"
flying_needs_recharge="1"
flying_recharge_removal_frames="8"
gravity="0"
ground_stickyness="0"
is_on_ground="1"
is_on_slippery_ground="0"
liquid_velocity_coeff="9"
mass="1"
platforming_type="2"
send_transform_update_message="1" >

</CharacterDataComponent>

<CharacterPlatformingComponent
_enabled="1"
accel_x="0.15"
accel_x_air="0.1"
animation_to_play=""
animation_to_play_next=""
fly_model_player="0"
fly_smooth_y="0"
fly_speed_change_spd="0.25"
fly_speed_max_down="85"
fly_speed_max_up="95"
fly_speed_mult="20"
fly_velocity_x="52"
jump_keydown_buffer="2"
jump_velocity_x="56"
jump_velocity_y="-95"
keyboard_look="1"
mouse_look="1"
mouse_look_buffer="1"
pixel_gravity="350"
precision_jumping_max_duration_frames="-1"
run_animation_velocity_switching_enabled="0"
run_animation_velocity_switching_threshold="45"
run_velocity="154"
swim_down_buoyancy_coeff="0.7"
swim_drag="0.95"
swim_extra_horizontal_drag="0.9"
swim_idle_buoyancy_coeff="1.2"
swim_up_buoyancy_coeff="0.9"
turn_animation_frames_between="20"
turning_buffer="0.5"
velocity_max_x="57"
velocity_max_y="350"
velocity_min_x="-57"
velocity_min_y="-200" >

</CharacterPlatformingComponent>

<ControlsComponent
_enabled="1"
enabled="1"
gamepad_fire_on_thumbstick_extend="0"
gamepad_fire_on_thumbstick_extend_threshold="0.9"
gamepad_indirect_aiming_enabled="0"
polymorph_hax="0"
polymorph_next_attack_frame="0" >

</ControlsComponent>

<DamageModelComponent
_enabled="1"
air_in_lungs="7"
air_in_lungs_max="7"
air_lack_of_damage="0.6"
air_needed="1"
blood_material="blood_fading"
blood_multiplier="1"
blood_spray_create_some_cosmetic="0"
blood_spray_material="blood"
blood_sprite_directional=""
blood_sprite_large=""
create_ragdoll="1"
critical_damage_resistance="1"
drop_items_on_death="1"
falling_damage_damage_max="1.2"
falling_damage_damage_min="0.1"
falling_damage_height_max="250"
falling_damage_height_min="70"
falling_damages="0"
fire_damage_amount="0.2"
fire_damage_ignited_amount="0.0003"
fire_how_much_fire_generates="4"
fire_probability_of_ignition="1"
healing_particle_effect_entity=""
hp="10614.1"
in_liquid_shooting_electrify_prob="0"
invincibility_frames="0"
is_on_fire="0"
kill_now="0"
mLastElectricityResistanceFrame="81486"
mLastFrameReportedBlock="129844"
mLastMaxHpChangeFrame="129421"
material_damage_min_cell_count="4"
materials_create_messages="0"
materials_damage="1"
materials_damage_proportional_to_maxhp="0"

materials_how_much_damage="0.005,0.003,0.0006,0.0009,0.001,0.001,0.001,0.001,0.001,
0.001,0.001,0.001,0.001,0.005,-0.005,0.0002,0.0002,0.004,0.0005,0.00001"
materials_that_create_messages="meat"

materials_that_damage="acid,lava,blood_cold_vapour,blood_cold,poison,radioactive_ga
s,radioactive_gas_static,rock_static_radioactive,rock_static_poison,ice_radioactive
_static,ice_radioactive_glass,ice_acid_static,ice_acid_glass,rock_static_cursed,mag
ic_gas_hp_regeneration,gold_radioactive,gold_static_radioactive,rock_static_cursed_
green,cursed_liquid,poo_gas"
max_hp="14002.8"
max_hp_cap="0"
max_hp_old="14001.4"
minimum_knockback_force="0"
physics_objects_damage="0"
ragdoll_blood_amount_absolute="-1"
ragdoll_filenames_file="data/ragdolls/player/filenames.txt"
ragdoll_fx_forced="NONE"
ragdoll_material="meat"
ragdoll_offset_x="0"
ragdoll_offset_y="-5"
ragdollify_child_entity_sprites="1"
ragdollify_disintegrate_nonroot="0"
ragdollify_root_angular_damping="0"
ui_force_report_damage="0"
ui_report_damage="1"
wait_for_kill_flag_on_death="0"
wet_status_effect_damage="0" >

<damage_multipliers
curse="1"
drill="1"
electricity="1"
explosion="0.35"
fire="1"
healing="1"
ice="1"
melee="1"
overeating="1"
physics_hit="1"
poison="1"
projectile="1"
radioactive="1"
slice="1" >

</damage_multipliers>

</DamageModelComponent>

<DrugEffectComponent
_enabled="1" >

<drug_fx_target
color_amount="0"
distortion_amount="0"
doublevision_amount="0"
fractals_amount="0"
fractals_size="0"
nightvision_amount="0" >

</drug_fx_target>

<m_drug_fx_current
color_amount="0"
distortion_amount="0"
doublevision_amount="0"
fractals_amount="0"
fractals_size="0"
nightvision_amount="0" >

</m_drug_fx_current>

</DrugEffectComponent>

<GameLogComponent
_enabled="1"
report_damage="0"
report_death="1"
report_new_biomes="1" >

<mVisitiedBiomes>

<string>

$biome_coalmine

</string>

<string>

$biome_holymountain

</string>

<string>

$biome_coalmine_alt
</string>

<string>

$biome_excavationsite

</string>

<string>

$biome_fungicave

</string>

<string>

$biome_snowcave

</string>

</mVisitiedBiomes>

</GameLogComponent>

<GameStatsComponent
_enabled="1"
extra_death_msg=""
is_player="1"
name="player"
stats_filename="??STA/sessions/20230313-164011_kills.xml" >

</GameStatsComponent>

<GenomeDataComponent
_enabled="1"
berserk_dont_attack_friends="1"
food_chain_rank="20"
herd_id="player"
is_predator="1" >

</GenomeDataComponent>

<GunComponent
_enabled="1" >

</GunComponent>

<HitboxComponent
_enabled="1"
aabb_max_x="3"
aabb_max_y="4"
aabb_min_x="-3"
aabb_min_y="-12"
damage_multiplier="1"
is_enemy="0"
is_item="0"
is_player="1"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<HitboxComponent
_enabled="0"
_tags="crouched"
aabb_max_x="3"
aabb_max_y="4"
aabb_min_x="-3"
aabb_min_y="-8.5"
damage_multiplier="1"
is_enemy="0"
is_item="0"
is_player="1"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<HotspotComponent
_enabled="1"
_tags="hand"
offset.x="0"
offset.y="0"
sprite_hotspot_name="hand"
transform_with_scale="1" >

</HotspotComponent>

<HotspotComponent
_enabled="1"
_tags="shoot_pos"
offset.x="0"
offset.y="-2"
sprite_hotspot_name=""
transform_with_scale="1" >

</HotspotComponent>

<HotspotComponent
_enabled="1"
_tags="kick_pos"
offset.x="0"
offset.y="2"
sprite_hotspot_name=""
transform_with_scale="1" >

</HotspotComponent>

<HotspotComponent
_enabled="1"
_tags="crouch_sensor"
offset.x="0"
offset.y="-14"
sprite_hotspot_name=""
transform_with_scale="1" >

</HotspotComponent>
<HotspotComponent
_enabled="1"
_tags="right_arm_root"
offset.x="0"
offset.y="0"
sprite_hotspot_name="right_arm_start"
transform_with_scale="1" >

</HotspotComponent>

<HotspotComponent
_enabled="1"
_tags="cape_root"
offset.x="0"
offset.y="0"
sprite_hotspot_name="cape"
transform_with_scale="1" >

</HotspotComponent>

<HotspotComponent
_enabled="1"
_tags="belt_root"
offset.x="0"
offset.y="0"
sprite_hotspot_name="belt"
transform_with_scale="1" >

</HotspotComponent>

<IngestionComponent
_enabled="1"
blood_healing_speed="0.0016"
ingestion_capacity="7500"
ingestion_cooldown_delay_frames="600"
ingestion_reduce_every_n_frame="5"
ingestion_satiation_material_tag=""
ingestion_size="0"
m_ingestion_cooldown_frames="0"
overingestion_damage="0.002" >

</IngestionComponent>

<Inventory2Component
_enabled="1"
full_inventory_slots_x="16"
full_inventory_slots_y="2"
mSavedActiveItemIndex="1"
quick_inventory_slots="10" >

</Inventory2Component>

<InventoryGuiComponent
_enabled="1"
has_opened_inventory_edit="1"
wallet_money_target="72" >

</InventoryGuiComponent>
<ItemPickUpperComponent
_enabled="1"
drop_items_on_death="0"
is_immune_to_kicks="0"
is_in_npc="0"
mLatestItemOverlapInfoBoxPosition.x="367.448"
mLatestItemOverlapInfoBoxPosition.y="-46.0332" >

</ItemPickUpperComponent>

<KickComponent
_enabled="1"
can_kick="1"
kick_damage="0.04"
kick_entities=""
kick_knockback="3"
kick_radius="3"
max_force="12"
player_kickforce="28"
telekinesis_throw_speed="25" >

</KickComponent>

<LightComponent
_enabled="1"
b="255"
blinking_freq="1"
fade_out_time="5"
g="255"
offset_x="0"
offset_y="0"
r="255"
radius="350"
update_properties="1" >

</LightComponent>

<LiquidDisplacerComponent
_enabled="1"
radius="1"
velocity_x="30"
velocity_y="30" >

</LiquidDisplacerComponent>

<LuaComponent
_enabled="1"
call_init_function="0"
enable_coroutines="0"
execute_every_n_frame="80"
execute_on_added="0"
execute_on_removed="0"
execute_times="0"
mLastExecutionFrame="158950"
mModAppendsDone="1"
remove_after_executed="0"
script_audio_event_dead=""
script_collision_trigger_hit=""
script_collision_trigger_timer_finished=""
script_damage_about_to_be_received=""
script_damage_received=""
script_death=""
script_electricity_receiver_electrified=""
script_electricity_receiver_switched=""
script_enabled_changed=""
script_inhaled_material=""
script_interacting=""
script_item_picked_up=""
script_kick=""
script_material_area_checker_failed=""
script_material_area_checker_success=""
script_physics_body_modified=""
script_portal_teleport_used=""
script_pressure_plate_change=""
script_shot=""
script_source_file="data/scripts/magic/player_biome_check.lua"
script_teleported=""
script_throw_item=""
script_wand_fired=""
vm_type="SHARED_BY_MANY_COMPONENTS" >

</LuaComponent>

<LuaComponent
_enabled="1"
_tags="perk_component"
call_init_function="0"
enable_coroutines="0"
execute_every_n_frame="20"
execute_on_added="0"
execute_on_removed="0"
execute_times="0"
mLastExecutionFrame="158970"
mModAppendsDone="1"
remove_after_executed="0"
script_audio_event_dead=""
script_collision_trigger_hit=""
script_collision_trigger_timer_finished=""
script_damage_about_to_be_received=""
script_damage_received=""
script_death=""
script_electricity_receiver_electrified=""
script_electricity_receiver_switched=""
script_enabled_changed=""
script_inhaled_material=""
script_interacting=""
script_item_picked_up=""
script_kick=""
script_material_area_checker_failed=""
script_material_area_checker_success=""
script_physics_body_modified=""
script_portal_teleport_used=""
script_pressure_plate_change=""
script_shot=""
script_source_file="data/scripts/perks/angry_levitation.lua"
script_teleported=""
script_throw_item=""
script_wand_fired=""
vm_type="SHARED_BY_MANY_COMPONENTS" >

</LuaComponent>

<MaterialInventoryComponent
_enabled="1"
_tags="ingestion"
audio_collision_size_modifier_amount="0"
b2_force_on_leak="0"
death_throw_particle_velocity_coeff="1"
drop_as_item="0"
halftime_materials="0"
kill_when_empty="0"
last_frame_drank="-100"
leak_on_damage_percent="0"
leak_pressure_max="1.1"
leak_pressure_min="0.7"
max_capacity="-1"
min_damage_to_leak="0.09"
on_death_spill="0" >

<count_per_material_type>

<Material
count="3"
material="fungi" >

</Material>

<Material
count="1"
material="meat" >

</Material>

</count_per_material_type>

</MaterialInventoryComponent>

<MaterialSuckerComponent
_enabled="1"
barrel_size="50"
last_material_id="0"
mAmountUsed="0"
material_type="0"
num_cells_sucked_per_frame="1"
randomized_position.max_x="1"
randomized_position.max_y="1"
randomized_position.min_x="-1"
randomized_position.min_y="-1"
set_projectile_to_liquid="0"
suck_gold="1"
suck_health="1"
suck_static_materials="0"
suck_tag="" >

</MaterialSuckerComponent>
<ParticleEmitterComponent
_enabled="0"
_tags="jetpack"
airflow_force="0"
airflow_scale="1"
airflow_time="1"
area_circle_radius.max="0"
area_circle_radius.min="0"
area_circle_sector_degrees="360"
attractor_force="0"
b2_force="0"
collide_with_gas_and_fire="1"
collide_with_grid="1"
color="0"
color_is_based_on_pos="0"
cosmetic_force_create="1"
count_max="7"
count_min="3"
create_real_particles="0"
custom_style="NONE"
delay_frames="0"
direction_random_deg="0"
draw_as_long="0"
emission_chance="100"
emission_interval_max_frames="1"
emission_interval_min_frames="0"
emit_cosmetic_particles="1"
emit_real_particles="0"
emitted_material_name="rocket_particles"
emitter_lifetime_frames="-1"
fade_based_on_lifetime="0"
fire_cells_dont_ignite_damagemodel="0"
friction="0"
gravity.x="0"
gravity.y="200"
image_animation_colors_file=""
image_animation_emission_probability="1"
image_animation_file=""
image_animation_loop="1"
image_animation_phase="0"
image_animation_raytrace_from_center="0"
image_animation_speed="1"
image_animation_use_entity_rotation="0"
is_emitting="1"
is_trail="0"
lifetime_max="0.2"
lifetime_min="0"
offset.x="-2"
offset.y="5"
particle_single_width="1"
render_back="1"
render_on_grid="0"
render_ultrabright="0"
set_magic_creation="0"
trail_gap="0"
use_material_inventory="0"
velocity_always_away_from_center="0"
x_pos_offset_max="1"
x_pos_offset_min="-1"
x_vel_max="7"
x_vel_min="-7"
y_pos_offset_max="0"
y_pos_offset_min="3.27993e-009"
y_vel_max="180"
y_vel_min="80" >

</ParticleEmitterComponent>

<PathFindingGridMarkerComponent
_enabled="1"
marker_offset_x="0"
marker_offset_y="-3"
marker_work_flag="8"
player_marker_radius="100" >

</PathFindingGridMarkerComponent>

<PhysicsPickUpComponent
_enabled="1"
original_left_joint_pos.x="-8"
original_left_joint_pos.y="-2"
original_right_joint_pos.x="-2"
original_right_joint_pos.y="-2"
pick_up_strength="400" >

<transform
position.x="0"
position.y="0"
rotation="0"
scale.x="1"
scale.y="1" >

</transform>

</PhysicsPickUpComponent>

<PlatformShooterPlayerComponent
_enabled="1"
aiming_reticle_distance_from_character="60"
alcohol_drunken_speed="0.005"
blood_fungi_drunken_speed="0.006"
blood_worm_drunken_speed="0.006"
camera_max_distance_from_character="50"
center_camera_on_this_entity="1"
eating_area_max.x="6"
eating_area_max.y="6"
eating_area_min.x="-6"
eating_area_min.y="-4"
eating_cells_per_frame="2"
eating_delay_frames="30"
eating_probability="5"
move_camera_with_aim="1"
stoned_speed="0.1" >

</PlatformShooterPlayerComponent>

<PlayerCollisionComponent
_enabled="1"
getting_crushed_threshold="6"
moving_up_before_getting_crushed_threshold="6" >

</PlayerCollisionComponent>

<SpriteAnimatorComponent
_enabled="1"
rotate_to_surface_normal="0"
target_sprite_comp_name="character" >

</SpriteAnimatorComponent>

<SpriteComponent
_enabled="1"
_tags="character,lukki_disable"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/enemies_gfx/player.xml"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="6"
offset_y="14"
rect_animation="stand"
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.6" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="character,lukki_enable"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/enemies_gfx/player_lukky.xml"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="6"
offset_y="14"
rect_animation="walk"
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.6" >

</SpriteComponent>

<SpriteComponent
_enabled="1"
_tags="aiming_reticle"
additive="0"
alpha="1"
emissive="1"
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use_gun_script="1" >

<gun_config
actions_per_round="22"
deck_capacity="22"
reload_time="0"
shuffle_deck_when_empty="0" >

</gun_config>

<gunaction_config
action_ai_never_uses="0"
action_description=""
action_draw_many_count="0"
action_id=""
action_is_dangerous_blast="0"
action_mana_drain="10"
action_max_uses="-1"
action_name=""
action_never_unlimited="0"
action_spawn_level=""
action_spawn_manual_unlock="0"
action_spawn_probability=""
action_spawn_requires_flag=""
action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
damage_critical_chance="0"
damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
fire_rate_wait="0"
friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="1"
spread_degrees="0"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >

</gunaction_config>

</AbilityComponent>

<AudioLoopComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world,sound_digger"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player_projectiles/digger/loop"
file="data/audio/Desktop/projectiles.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.1" >
</AudioLoopComponent>

<AudioLoopComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world,sound_spray"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player_projectiles/spray/loop"
file="data/audio/Desktop/projectiles.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.1" >

</AudioLoopComponent>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="4"
aabb_max_y="4"
aabb_min_x="-4"
aabb_min_y="-4"
damage_multiplier="1"
is_enemy="0"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<HotspotComponent
_enabled="0"
_tags="shoot_pos"
offset.x="8"
offset.y="-0.5"
sprite_hotspot_name=""
transform_with_scale="1" >

</HotspotComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="1"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="0"
inventory_slot.x="0"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="0"
is_frozen="0"
is_hittable_always="0"
is_identified="1"
is_pickable="1"
is_stackable="0"
item_name="default_gun"
item_pickup_radius="14.1"
mFramePickedUp="0"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="1"
preferred_inventory="QUICK"
remove_default_child_actions_on_death="0"
remove_on_death="1"
remove_on_death_if_empty="0"
spawn_pos.x="-73.1509"
spawn_pos.y="4965"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="-1" >

</ItemComponent>

<LightComponent
_enabled="0"
_tags="enabled_in_world"
b="118"
blinking_freq="1"
fade_out_time="0"
g="178"
offset_x="0"
offset_y="0"
r="255"
radius="64"
update_properties="0" >

</LightComponent>

<LuaComponent
_enabled="0"
call_init_function="0"
enable_coroutines="0"
execute_every_n_frame="-1"
execute_on_added="0"
execute_on_removed="0"
execute_times="0"
mLastExecutionFrame="-1"
mModAppendsDone="0"
remove_after_executed="0"
script_audio_event_dead=""
script_collision_trigger_hit=""
script_collision_trigger_timer_finished=""
script_damage_about_to_be_received=""
script_damage_received=""
script_death=""
script_electricity_receiver_electrified=""
script_electricity_receiver_switched=""
script_enabled_changed=""
script_inhaled_material=""
script_interacting=""
script_item_picked_up=""
script_kick=""
script_material_area_checker_failed=""
script_material_area_checker_success=""
script_physics_body_modified=""
script_portal_teleport_used=""
script_pressure_plate_change=""
script_shot=""
script_source_file=""
script_teleported=""
script_throw_item=""
script_wand_fired=""
vm_type="SHARED_BY_MANY_COMPONENTS" >

</LuaComponent>

<LuaComponent
_enabled="0"
_tags="enabled_in_world"
call_init_function="0"
enable_coroutines="0"
execute_every_n_frame="1"
execute_on_added="0"
execute_on_removed="0"
execute_times="0"
mLastExecutionFrame="-1"
mModAppendsDone="0"
remove_after_executed="0"
script_audio_event_dead=""
script_collision_trigger_hit=""
script_collision_trigger_timer_finished=""
script_damage_about_to_be_received=""
script_damage_received=""
script_death=""
script_electricity_receiver_electrified=""
script_electricity_receiver_switched=""
script_enabled_changed=""
script_inhaled_material=""
script_interacting=""
script_item_picked_up=""
script_kick=""
script_material_area_checker_failed=""
script_material_area_checker_success="data/scripts/animals/wand_charm.lua"
script_physics_body_modified=""
script_portal_teleport_used=""
script_pressure_plate_change=""
script_shot=""
script_source_file=""
script_teleported=""
script_throw_item=""
script_wand_fired=""
vm_type="SHARED_BY_MANY_COMPONENTS" >

</LuaComponent>

<ManaReloaderComponent
_enabled="1"
_tags="enabled_in_hand,enabled_in_world,enabled_in_inventory" >

</ManaReloaderComponent>

<MaterialAreaCheckerComponent
_enabled="0"
_tags="enabled_in_world"
area_aabb.max_x="2"
area_aabb.max_y="0"
area_aabb.min_x="-2"
area_aabb.min_y="-4"
kill_after_message="0"
look_for_failure="0"
material="magic_liquid_charm"
material2="magic_liquid_charm"
update_every_x_frame="20" >

</MaterialAreaCheckerComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >

</SimplePhysicsComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world,item"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/items_gfx/handgun.xml"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="0"
offset_y="0"
rect_animation="default"
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="0"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

<Entity
_version="1"
name=""
serialize="1"
tags="card_action" >

<_Transform
position.x="-320.391"
position.y="4950.39"
rotation="0"
scale.x="1"
scale.y="1" >

</_Transform>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="4"
aabb_max_y="3"
aabb_min_x="-4"
aabb_min_y="-3"
damage_multiplier="1"
is_enemy="1"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<ItemActionComponent
_enabled="0"
_tags="enabled_in_world"
action_id="SPITTER" >

</ItemActionComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="0"
inventory_slot.x="0"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="0"
is_frozen="0"
is_hittable_always="0"
is_identified="0"
is_pickable="1"
is_stackable="0"
item_name=""
item_pickup_radius="14.1"
mFramePickedUp="0"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="0"
preferred_inventory="FULL"
remove_default_child_actions_on_death="0"
remove_on_death="0"
remove_on_death_if_empty="0"
spawn_pos.x="-320.391"
spawn_pos.y="4950.39"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="-1" >

</ItemComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >

</SimplePhysicsComponent>
<SpriteComponent
_enabled="0"
_tags="item_identified,enabled_in_world"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/spitter.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_unidentified"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/unidentified.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_bg"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/inventory/item_bg_projectile.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="10"
offset_y="19"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="0"
x_amount="0"
x_phase="16"
x_phase_offset="-20.0244"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="1"
x_amount="0"
x_phase="16"
x_phase_offset="-20.0244"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="2"
x_amount="0"
x_phase="16"
x_phase_offset="-20.0244"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="3"
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x_phase_offset="-20.0244"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="0"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>

<Entity
_version="1"
name=""
serialize="1"
tags="card_action" >

<_Transform
position.x="-320.391"
position.y="4950.39"
rotation="0"
scale.x="1"
scale.y="1" >

</_Transform>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="4"
aabb_max_y="3"
aabb_min_x="-4"
aabb_min_y="-3"
damage_multiplier="1"
is_enemy="1"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<ItemActionComponent
_enabled="0"
_tags="enabled_in_world"
action_id="SPITTER" >

</ItemActionComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="0"
inventory_slot.x="1"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="0"
is_frozen="0"
is_hittable_always="0"
is_identified="0"
is_pickable="1"
is_stackable="0"
item_name=""
item_pickup_radius="14.1"
mFramePickedUp="0"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="0"
preferred_inventory="FULL"
remove_default_child_actions_on_death="0"
remove_on_death="0"
remove_on_death_if_empty="0"
spawn_pos.x="-320.391"
spawn_pos.y="4950.39"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="-1" >

</ItemComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >

</SimplePhysicsComponent>

<SpriteComponent
_enabled="0"
_tags="item_identified,enabled_in_world"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
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image_file="data/ui_gfx/gun_actions/spitter.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_unidentified"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
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image_file="data/ui_gfx/gun_actions/unidentified.png"
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kill_entity_after_finished="0"
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next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
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rect_animation=""
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special_scale_x="1"
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text=""
transform_offset.x="0"
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update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_bg"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/inventory/item_bg_projectile.png"
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kill_entity_after_finished="0"
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offset_animator_offset.x="0"
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offset_x="10"
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rect_animation=""
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special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
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update_transform_rotation="1"
visible="1"
z_index="0.595" >
</SpriteComponent>

<SpriteOffsetAnimatorComponent
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_tags="enabled_in_world"
sprite_id="0"
x_amount="0"
x_phase="16"
x_phase_offset="-20.0244"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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_tags="enabled_in_world"
sprite_id="1"
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x_phase="16"
x_phase_offset="-20.0244"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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_tags="enabled_in_world"
sprite_id="2"
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x_phase="16"
x_phase_offset="-20.0244"
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y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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_tags="enabled_in_world"
sprite_id="3"
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x_phase_offset="-20.0244"
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y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
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gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="0"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>

<Entity
_version="1"
name=""
serialize="1"
tags="card_action" >

<_Transform
position.x="-320.391"
position.y="4950.39"
rotation="0"
scale.x="1"
scale.y="1" >

</_Transform>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="4"
aabb_max_y="3"
aabb_min_x="-4"
aabb_min_y="-3"
damage_multiplier="1"
is_enemy="1"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<ItemActionComponent
_enabled="0"
_tags="enabled_in_world"
action_id="SPITTER" >

</ItemActionComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="0"
inventory_slot.x="2"
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text=""
transform_offset.x="0"
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ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>
<SpriteComponent
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alpha="1"
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image_file="data/ui_gfx/gun_actions/unidentified.png"
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kill_entity_after_finished="0"
never_ragdollify_on_death="0"
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rect_animation=""
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transform_offset.x="0"
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z_index="0.595" >

</SpriteComponent>

<SpriteComponent
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additive="0"
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fog_of_war_hole="0"
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image_file="data/ui_gfx/inventory/item_bg_modifier.png"
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kill_entity_after_finished="0"
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offset_x="10"
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rect_animation=""
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text=""
transform_offset.x="0"
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</SpriteComponent>

<SpriteOffsetAnimatorComponent
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sprite_id="0"
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</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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</SpriteOffsetAnimatorComponent>

<VelocityComponent
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affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
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liquid_drag="1"
mVelocity.x="0"
mVelocity.y="0"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>

<Entity
_version="1"
name=""
serialize="1"
tags="card_action" >

<_Transform
position.x="-79.5053"
position.y="4960.14"
rotation="-2.48865"
scale.x="1"
scale.y="-1" >

</_Transform>

<HitboxComponent
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aabb_max_x="4"
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aabb_min_x="-4"
aabb_min_y="-3"
damage_multiplier="1"
is_enemy="1"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<InheritTransformComponent
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_tags="enabled_in_hand,enabled_in_world"
always_use_immediate_parent_rotation="0"
only_position="0"
parent_hotspot_tag=""
parent_sprite_id="-1"
rotate_based_on_x_scale="0"
use_root_parent="0" >

<Transform
position.x="8"
position.y="0"
rotation="0"
scale.x="1"
scale.y="1" >

</Transform>

</InheritTransformComponent>

<ItemActionComponent
_enabled="0"
_tags="enabled_in_world"
action_id="CRITICAL_HIT" >

</ItemActionComponent>

<ItemComponent
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_tags="enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
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inventory_slot.x="21"
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is_all_spells_book="0"
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is_pickable="1"
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item_name=""
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mFramePickedUp="0"
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next_frame_pickable="156316"
npc_next_frame_pickable="0"
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play_pick_sound="1"
play_spinning_animation="0"
preferred_inventory="FULL"
remove_default_child_actions_on_death="0"
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remove_on_death_if_empty="0"
spawn_pos.x="-79.5053"
spawn_pos.y="4960.14"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="-1" >

</ItemComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >

</SimplePhysicsComponent>

<SpriteComponent
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_tags="item_identified,enabled_in_world"
additive="0"
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emissive="0"
fog_of_war_hole="0"
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image_file="data/ui_gfx/gun_actions/critical_hit.png"
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kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
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rect_animation=""
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special_scale_x="1"
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text=""
transform_offset.x="0"
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ui_is_parent="0"
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z_index="0.595" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_unidentified"
additive="0"
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fog_of_war_hole="0"
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image_file="data/ui_gfx/gun_actions/unidentified.png"
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kill_entity_after_finished="0"
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next_rect_animation=""
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rect_animation=""
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text=""
transform_offset.x="0"
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</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_bg"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
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image_file="data/ui_gfx/inventory/item_bg_modifier.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
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offset_x="10"
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rect_animation=""
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text=""
transform_offset.x="0"
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</SpriteComponent>

<SpriteOffsetAnimatorComponent
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sprite_id="0"
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</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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sprite_id="1"
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</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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sprite_id="2"
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</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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sprite_id="3"
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</SpriteOffsetAnimatorComponent>

<SpriteParticleEmitterComponent
_enabled="0"
_tags="enabled_in_hand,item_identified"
additive="0"
angular_velocity="0"
camera_bound="1"
camera_distance="75"
color.a="1"
color.b="1"
color.g="1"
color.r="1"
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color_change.g="0"
color_change.r="0"
count_max="1"
count_min="1"
delay="0"
emission_interval_max_frames="35"
emission_interval_min_frames="25"
emissive="0"
entity_file=""
entity_velocity_multiplier="0"
expand_randomize_position.x="0"
expand_randomize_position.y="0"
gravity.x="0"
gravity.y="10"
is_emitting="1"
lifetime="0"
randomize_alpha.max="0"
randomize_alpha.min="0"
randomize_angular_velocity.max="0"
randomize_angular_velocity.min="0"
randomize_animation_speed_coeff.max="0"
randomize_animation_speed_coeff.min="0"
randomize_lifetime.max="0"
randomize_lifetime.min="0"
randomize_position.max_x="5"
randomize_position.max_y="0"
randomize_position.min_x="-5"
randomize_position.min_y="0"
randomize_position_inside_hitbox="0"
randomize_rotation.max="0.3415"
randomize_rotation.min="-0.3415"
randomize_scale.max_x="0"
randomize_scale.max_y="0"
randomize_scale.min_x="0"
randomize_scale.min_y="0"
randomize_velocity.max_x="10"
randomize_velocity.max_y="5"
randomize_velocity.min_x="-10"
randomize_velocity.min_y="-20"
render_back="0"
rotation="0"
scale.x="1"
scale.y="1"
scale_velocity.x="0"
scale_velocity.y="0"
sprite_centered="0"
sprite_file="data/particles/tinyspark_01.xml"
sprite_random_rotation="0"
use_rotation_from_entity="0"
use_rotation_from_velocity_component="0"
use_velocity_as_rotation="0"
velocity.x="0"
velocity.y="0"
velocity_always_away_from_center="0"
velocity_slowdown="0"
z_index="0" >

</SpriteParticleEmitterComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="0"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>

</Entity>

<Entity
_version="1"
name=""
serialize="1"
tags="teleportable_NOT,item,wand" >

<_Transform
position.x="-73.5162"
position.y="4964"
rotation="1.11277"
scale.x="1"
scale.y="1" >

</_Transform>

<AbilityComponent
_enabled="0"
add_these_child_actions=""
amount_in_inventory="1"
base_item_file="data/entities/base_item.xml"
charge_wait_frames="10"
click_to_use="1"
cooldown_frames="0"
current_slot_durability="40"
drop_as_item_on_death="1"
entity_count="1"
entity_file=""
fast_projectile="0"
is_petris_gun="0"
item_recoil_max="1"
item_recoil_offset_coeff="1"
item_recoil_recovery_speed="15"
item_recoil_rotation_coeff="5"
mChargeCount="0"
mIsInitialized="1"
mana="9400"
mana_charge_speed="9400"
mana_max="9400"
max_amount_in_inventory="1"
max_charged_actions="0"
never_reload="0"
reload_time_frames="0"
rotate_hand_amount="0.7"
rotate_in_hand="1"
rotate_in_hand_amount="1"
shooting_reduces_amount_in_inventory="0"
simulate_throw_as_item="0"
slot_consumption_function="_get_gun_slot_durability_default"
sprite_file="data/items_gfx/bomb_wand.xml"
stat_times_player_has_edited="61"
stat_times_player_has_shot="16451"
swim_propel_amount="0"
throw_as_item="0"
ui_name="Bomb wand"
use_entity_file_as_projectile_info_proxy="0"
use_gun_script="1" >

<gun_config
actions_per_round="22"
deck_capacity="22"
reload_time="0"
shuffle_deck_when_empty="0" >

</gun_config>

<gunaction_config
action_ai_never_uses="0"
action_description=""
action_draw_many_count="0"
action_id=""
action_is_dangerous_blast="0"
action_mana_drain="10"
action_max_uses="-1"
action_name=""
action_never_unlimited="0"
action_spawn_level=""
action_spawn_manual_unlock="0"
action_spawn_probability=""
action_spawn_requires_flag=""
action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
damage_critical_chance="0"
damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
fire_rate_wait="0"
friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="1"
spread_degrees="0"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >

</gunaction_config>

</AbilityComponent>

<AudioLoopComponent
_enabled="1"
_tags="enabled_in_hand,enabled_in_world,sound_digger"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player_projectiles/digger/loop"
file="data/audio/Desktop/projectiles.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.1" >

</AudioLoopComponent>

<AudioLoopComponent
_enabled="1"
_tags="enabled_in_hand,enabled_in_world,sound_spray"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player_projectiles/spray/loop"
file="data/audio/Desktop/projectiles.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.1" >

</AudioLoopComponent>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="4"
aabb_max_y="4"
aabb_min_x="-4"
aabb_min_y="-4"
damage_multiplier="1"
is_enemy="0"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<HotspotComponent
_enabled="0"
_tags="shoot_pos"
offset.x="6"
offset.y="-0.5"
sprite_hotspot_name=""
transform_with_scale="1" >

</HotspotComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="1"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="0"
inventory_slot.x="1"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="0"
is_frozen="0"
is_hittable_always="0"
is_identified="1"
is_pickable="1"
is_stackable="0"
item_name="bomb_wand"
item_pickup_radius="14.1"
mFramePickedUp="0"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="1"
preferred_inventory="QUICK"
remove_default_child_actions_on_death="0"
remove_on_death="1"
remove_on_death_if_empty="0"
spawn_pos.x="-73.5149"
spawn_pos.y="4964"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="-1" >

</ItemComponent>

<LightComponent
_enabled="0"
_tags="enabled_in_world"
b="118"
blinking_freq="1"
fade_out_time="0"
g="178"
offset_x="0"
offset_y="0"
r="255"
radius="64"
update_properties="0" >

</LightComponent>

<LuaComponent
_enabled="0"
call_init_function="0"
enable_coroutines="0"
execute_every_n_frame="-1"
execute_on_added="0"
execute_on_removed="0"
execute_times="0"
mLastExecutionFrame="-1"
mModAppendsDone="0"
remove_after_executed="0"
script_audio_event_dead=""
script_collision_trigger_hit=""
script_collision_trigger_timer_finished=""
script_damage_about_to_be_received=""
script_damage_received=""
script_death=""
script_electricity_receiver_electrified=""
script_electricity_receiver_switched=""
script_enabled_changed=""
script_inhaled_material=""
script_interacting=""
script_item_picked_up=""
script_kick=""
script_material_area_checker_failed=""
script_material_area_checker_success=""
script_physics_body_modified=""
script_portal_teleport_used=""
script_pressure_plate_change=""
script_shot=""
script_source_file=""
script_teleported=""
script_throw_item=""
script_wand_fired=""
vm_type="SHARED_BY_MANY_COMPONENTS" >

</LuaComponent>

<LuaComponent
_enabled="0"
_tags="enabled_in_world"
call_init_function="0"
enable_coroutines="0"
execute_every_n_frame="1"
execute_on_added="0"
execute_on_removed="0"
execute_times="0"
mLastExecutionFrame="-1"
mModAppendsDone="0"
remove_after_executed="0"
script_audio_event_dead=""
script_collision_trigger_hit=""
script_collision_trigger_timer_finished=""
script_damage_about_to_be_received=""
script_damage_received=""
script_death=""
script_electricity_receiver_electrified=""
script_electricity_receiver_switched=""
script_enabled_changed=""
script_inhaled_material=""
script_interacting=""
script_item_picked_up=""
script_kick=""
script_material_area_checker_failed=""
script_material_area_checker_success="data/scripts/animals/wand_charm.lua"
script_physics_body_modified=""
script_portal_teleport_used=""
script_pressure_plate_change=""
script_shot=""
script_source_file=""
script_teleported=""
script_throw_item=""
script_wand_fired=""
vm_type="SHARED_BY_MANY_COMPONENTS" >

</LuaComponent>
<ManaReloaderComponent
_enabled="1"
_tags="enabled_in_hand,enabled_in_world,enabled_in_inventory" >

</ManaReloaderComponent>

<MaterialAreaCheckerComponent
_enabled="0"
_tags="enabled_in_world"
area_aabb.max_x="2"
area_aabb.max_y="0"
area_aabb.min_x="-2"
area_aabb.min_y="-4"
kill_after_message="0"
look_for_failure="0"
material="magic_liquid_charm"
material2="magic_liquid_charm"
update_every_x_frame="20" >

</MaterialAreaCheckerComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >

</SimplePhysicsComponent>

<SpriteComponent
_enabled="1"
_tags="enabled_in_hand,enabled_in_world,item"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/items_gfx/bomb_wand.xml"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="0"
offset_y="0"
rect_animation="default"
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >
</SpriteComponent>

<VelocityComponent
_enabled="0"
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</Entity>

<Entity
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</_Transform>

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<ItemActionComponent
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<Entity
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</_Transform>

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<InheritTransformComponent
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<Transform
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</Transform>

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<SpriteComponent
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<SpriteComponent
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spawn_pos.y="5002"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="-1" >

</ItemComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >

</SimplePhysicsComponent>

<SpriteComponent
_enabled="0"
_tags="item_identified,enabled_in_world"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/light.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_unidentified"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/unidentified.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_bg"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/inventory/item_bg_modifier.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="10"
offset_y="19"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="0"
x_amount="0"
x_phase="16"
x_phase_offset="-20.7144"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="1"
x_amount="0"
x_phase="16"
x_phase_offset="-20.7144"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="2"
x_amount="0"
x_phase="16"
x_phase_offset="-20.7144"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="3"
x_amount="0"
x_phase="16"
x_phase_offset="-20.7144"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="0"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>

</Entity>

<Entity
_version="1"
name=""
serialize="1"
tags="teleportable_NOT,item,wand" >

<_Transform
position.x="-73.1509"
position.y="4965"
rotation="-1.5708"
scale.x="1"
scale.y="1" >

</_Transform>

<AbilityComponent
_enabled="0"
add_these_child_actions=""
amount_in_inventory="1"
base_item_file="data/entities/base_item.xml"
charge_wait_frames="10"
click_to_use="1"
cooldown_frames="0"
current_slot_durability="-1"
drop_as_item_on_death="1"
entity_count="1"
entity_file=""
fast_projectile="0"
is_petris_gun="0"
item_recoil_max="1"
item_recoil_offset_coeff="1"
item_recoil_recovery_speed="15"
item_recoil_rotation_coeff="5"
mChargeCount="0"
mIsInitialized="1"
mana="300"
mana_charge_speed="110"
mana_max="300"
max_amount_in_inventory="1"
max_charged_actions="0"
never_reload="0"
reload_time_frames="0"
rotate_hand_amount="0.7"
rotate_in_hand="1"
rotate_in_hand_amount="1"
shooting_reduces_amount_in_inventory="0"
simulate_throw_as_item="0"
slot_consumption_function="_get_gun_slot_durability_default"
sprite_file="data/items_gfx/wands/wand_0654.png"
stat_times_player_has_edited="2"
stat_times_player_has_shot="0"
swim_propel_amount="0"
throw_as_item="0"
ui_name="Rapid bolt wand"
use_entity_file_as_projectile_info_proxy="0"
use_gun_script="1" >

<gun_config
actions_per_round="1"
deck_capacity="4"
reload_time="13"
shuffle_deck_when_empty="1" >

</gun_config>

<gunaction_config
action_ai_never_uses="0"
action_description=""
action_draw_many_count="0"
action_id=""
action_is_dangerous_blast="0"
action_mana_drain="10"
action_max_uses="-1"
action_name=""
action_never_unlimited="0"
action_spawn_level=""
action_spawn_manual_unlock="0"
action_spawn_probability=""
action_spawn_requires_flag=""
action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
damage_critical_chance="0"
damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
fire_rate_wait="2"
friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="1.05858"
spread_degrees="-3"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >

</gunaction_config>

</AbilityComponent>

<AudioLoopComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world,sound_digger"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player_projectiles/digger/loop"
file="data/audio/Desktop/projectiles.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.1" >

</AudioLoopComponent>

<AudioLoopComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world,sound_spray"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player_projectiles/spray/loop"
file="data/audio/Desktop/projectiles.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.1" >

</AudioLoopComponent>
<AudioLoopComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world,sound_digger"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player_projectiles/digger/loop"
file="data/audio/Desktop/projectiles.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.1" >

</AudioLoopComponent>

<AudioLoopComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world,sound_spray"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player_projectiles/spray/loop"
file="data/audio/Desktop/projectiles.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.1" >

</AudioLoopComponent>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="4"
aabb_max_y="4"
aabb_min_x="-4"
aabb_min_y="-4"
damage_multiplier="1"
is_enemy="0"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<HotspotComponent
_enabled="0"
_tags="shoot_pos"
offset.x="9"
offset.y="0"
sprite_hotspot_name=""
transform_with_scale="1" >

</HotspotComponent>
<ItemAlchemyComponent
_enabled="0"
_tags="enabled_in_world"
material_animate_wand="air"
material_animate_wand_alt="air"
material_increase_uses_remaining="air"
material_make_always_cast="air"
material_remove_shuffle="air"
material_sacrifice="air" >

</ItemAlchemyComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="1"
inventory_slot.x="2"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="0"
is_frozen="0"
is_hittable_always="0"
is_identified="1"
is_pickable="1"
is_stackable="0"
item_name=""
item_pickup_radius="14.1"
mFramePickedUp="146401"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="1"
preferred_inventory="QUICK"
remove_default_child_actions_on_death="0"
remove_on_death="0"
remove_on_death_if_empty="0"
spawn_pos.x="-73.1509"
spawn_pos.y="4965"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="-1" >

</ItemComponent>

<LightComponent
_enabled="0"
_tags="enabled_in_world"
b="118"
blinking_freq="1"
fade_out_time="0"
g="178"
offset_x="0"
offset_y="0"
r="255"
radius="64"
update_properties="0" >

</LightComponent>

<LuaComponent
_enabled="0"
call_init_function="0"
enable_coroutines="0"
execute_every_n_frame="-1"
execute_on_added="0"
execute_on_removed="0"
execute_times="0"
mLastExecutionFrame="146401"
mModAppendsDone="0"
remove_after_executed="0"
script_audio_event_dead=""
script_collision_trigger_hit=""
script_collision_trigger_timer_finished=""
script_damage_about_to_be_received=""
script_damage_received=""
script_death=""
script_electricity_receiver_electrified=""
script_electricity_receiver_switched=""
script_enabled_changed=""
script_inhaled_material=""
script_interacting=""
script_item_picked_up="data/scripts/particles/wand_pickup.lua"
script_kick=""
script_material_area_checker_failed=""
script_material_area_checker_success=""
script_physics_body_modified=""
script_portal_teleport_used=""
script_pressure_plate_change=""
script_shot=""
script_source_file=""
script_teleported=""
script_throw_item=""
script_wand_fired=""
vm_type="SHARED_BY_MANY_COMPONENTS" >

</LuaComponent>

<LuaComponent
_enabled="0"
_tags="enabled_in_world"
call_init_function="0"
enable_coroutines="0"
execute_every_n_frame="1"
execute_on_added="0"
execute_on_removed="0"
execute_times="0"
mLastExecutionFrame="-1"
mModAppendsDone="0"
remove_after_executed="0"
script_audio_event_dead=""
script_collision_trigger_hit=""
script_collision_trigger_timer_finished=""
script_damage_about_to_be_received=""
script_damage_received=""
script_death=""
script_electricity_receiver_electrified=""
script_electricity_receiver_switched=""
script_enabled_changed=""
script_inhaled_material=""
script_interacting=""
script_item_picked_up=""
script_kick=""
script_material_area_checker_failed=""
script_material_area_checker_success="data/scripts/animals/wand_charm.lua"
script_physics_body_modified=""
script_portal_teleport_used=""
script_pressure_plate_change=""
script_shot=""
script_source_file=""
script_teleported=""
script_throw_item=""
script_wand_fired=""
vm_type="SHARED_BY_MANY_COMPONENTS" >

</LuaComponent>

<LuaComponent
_enabled="0"
call_init_function="0"
enable_coroutines="0"
execute_every_n_frame="1"
execute_on_added="0"
execute_on_removed="0"
execute_times="0"
mLastExecutionFrame="146401"
mModAppendsDone="0"
remove_after_executed="0"
script_audio_event_dead=""
script_collision_trigger_hit=""
script_collision_trigger_timer_finished=""
script_damage_about_to_be_received=""
script_damage_received=""
script_death=""
script_electricity_receiver_electrified=""
script_electricity_receiver_switched=""
script_enabled_changed=""
script_inhaled_material=""
script_interacting=""
script_item_picked_up="data/scripts/items/shop_effect.lua"
script_kick=""
script_material_area_checker_failed=""
script_material_area_checker_success=""
script_physics_body_modified=""
script_portal_teleport_used=""
script_pressure_plate_change=""
script_shot=""
script_source_file=""
script_teleported=""
script_throw_item=""
script_wand_fired=""
vm_type="SHARED_BY_MANY_COMPONENTS" >

</LuaComponent>

<ManaReloaderComponent
_enabled="1"
_tags="enabled_in_hand,enabled_in_world,enabled_in_inventory" >

</ManaReloaderComponent>

<MaterialAreaCheckerComponent
_enabled="0"
_tags="enabled_in_world"
area_aabb.max_x="2"
area_aabb.max_y="0"
area_aabb.min_x="-2"
area_aabb.min_y="-4"
kill_after_message="0"
look_for_failure="0"
material="magic_liquid_charm"
material2="magic_liquid_charm"
update_every_x_frame="20" >

</MaterialAreaCheckerComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >

</SimplePhysicsComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world,item"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/items_gfx/wands/wand_0654.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="1"
offset_y="2"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.5" >

</SpriteComponent>

<SpriteParticleEmitterComponent
_enabled="0"
additive="1"
angular_velocity="0"
camera_bound="1"
camera_distance="75"
color.a="0.5"
color.b="1"
color.g="1"
color.r="1"
color_change.a="-0.5"
color_change.b="0"
color_change.g="0"
color_change.r="0"
count_max="1"
count_min="1"
delay="0"
emission_interval_max_frames="6"
emission_interval_min_frames="3"
emissive="1"
entity_file=""
entity_velocity_multiplier="0"
expand_randomize_position.x="0"
expand_randomize_position.y="0"
gravity.x="0"
gravity.y="0"
is_emitting="1"
lifetime="1.5"
randomize_alpha.max="0"
randomize_alpha.min="0"
randomize_angular_velocity.max="0"
randomize_angular_velocity.min="0"
randomize_animation_speed_coeff.max="0"
randomize_animation_speed_coeff.min="0"
randomize_lifetime.max="0"
randomize_lifetime.min="0"
randomize_position.max_x="5"
randomize_position.max_y="5"
randomize_position.min_x="-5"
randomize_position.min_y="-5"
randomize_position_inside_hitbox="0"
randomize_rotation.max="0"
randomize_rotation.min="0"
randomize_scale.max_x="0"
randomize_scale.max_y="0"
randomize_scale.min_x="0"
randomize_scale.min_y="0"
randomize_velocity.max_x="30"
randomize_velocity.max_y="30"
randomize_velocity.min_x="-30"
randomize_velocity.min_y="-30"
render_back="0"
rotation="0"
scale.x="1"
scale.y="0"
scale_velocity.x="-0.2"
scale_velocity.y="4"
sprite_centered="0"
sprite_file="data/particles/ray.xml"
sprite_random_rotation="0"
use_rotation_from_entity="0"
use_rotation_from_velocity_component="0"
use_velocity_as_rotation="1"
velocity.x="0"
velocity.y="0"
velocity_always_away_from_center="1"
velocity_slowdown="0"
z_index="0" >

</SpriteParticleEmitterComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="720.603"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

<Entity
_version="1"
name=""
serialize="1"
tags="card_action" >

<_Transform
position.x="0"
position.y="0"
rotation="0"
scale.x="1"
scale.y="1" >

</_Transform>
<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="4"
aabb_max_y="3"
aabb_min_x="-4"
aabb_min_y="-3"
damage_multiplier="1"
is_enemy="1"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<ItemActionComponent
_enabled="0"
_tags="enabled_in_world"
action_id="SCATTER_3" >

</ItemActionComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="0"
inventory_slot.x="1"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="0"
is_frozen="0"
is_hittable_always="0"
is_identified="0"
is_pickable="1"
is_stackable="0"
item_name=""
item_pickup_radius="14.1"
mFramePickedUp="0"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="0"
preferred_inventory="FULL"
remove_default_child_actions_on_death="0"
remove_on_death="0"
remove_on_death_if_empty="0"
spawn_pos.x="0"
spawn_pos.y="0"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="-1" >

</ItemComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >

</SimplePhysicsComponent>

<SpriteComponent
_enabled="0"
_tags="item_identified,enabled_in_world"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/scatter_3.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.51" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_unidentified"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/unidentified.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.51" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_bg"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/inventory/item_bg_draw_many.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="10"
offset_y="19"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.5" >

</SpriteComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="0"
x_amount="0"
x_phase="16"
x_phase_offset="0"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="1"
x_amount="0"
x_phase="16"
x_phase_offset="0"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="2"
x_amount="0"
x_phase="16"
x_phase_offset="0"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="3"
x_amount="0"
x_phase="16"
x_phase_offset="0"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="0"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>

</Entity>

<Entity
_version="1"
name=""
serialize="1"
tags="teleportable_NOT,item,wand" >

<_Transform
position.x="-73.1509"
position.y="4965"
rotation="-2.48656"
scale.x="1"
scale.y="-1" >

</_Transform>

<AbilityComponent
_enabled="0"
add_these_child_actions=""
amount_in_inventory="1"
base_item_file="data/entities/base_item.xml"
charge_wait_frames="10"
click_to_use="1"
cooldown_frames="0"
current_slot_durability="60"
drop_as_item_on_death="1"
entity_count="1"
entity_file=""
fast_projectile="0"
is_petris_gun="0"
item_recoil_max="1"
item_recoil_offset_coeff="1"
item_recoil_recovery_speed="15"
item_recoil_rotation_coeff="5"
mChargeCount="0"
mIsInitialized="1"
mana="360"
mana_charge_speed="108"
mana_max="360"
max_amount_in_inventory="1"
max_charged_actions="0"
never_reload="0"
reload_time_frames="75"
rotate_hand_amount="0.7"
rotate_in_hand="1"
rotate_in_hand_amount="1"
shooting_reduces_amount_in_inventory="0"
simulate_throw_as_item="0"
slot_consumption_function="_get_gun_slot_durability_default"
sprite_file="data/items_gfx/wands/wand_0297.png"
stat_times_player_has_edited="2"
stat_times_player_has_shot="1"
swim_propel_amount="0"
throw_as_item="0"
ui_name="Rapid bolt wand"
use_entity_file_as_projectile_info_proxy="0"
use_gun_script="1" >

<gun_config
actions_per_round="10"
deck_capacity="10"
reload_time="75"
shuffle_deck_when_empty="1" >

</gun_config>

<gunaction_config
action_ai_never_uses="0"
action_description=""
action_draw_many_count="0"
action_id=""
action_is_dangerous_blast="0"
action_mana_drain="10"
action_max_uses="-1"
action_name=""
action_never_unlimited="0"
action_spawn_level=""
action_spawn_manual_unlock="0"
action_spawn_probability=""
action_spawn_requires_flag=""
action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
damage_critical_chance="0"
damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
fire_rate_wait="9"
friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="0.995185"
spread_degrees="0"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >

</gunaction_config>

</AbilityComponent>

<AudioLoopComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world,sound_digger"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player_projectiles/digger/loop"
file="data/audio/Desktop/projectiles.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.1" >

</AudioLoopComponent>

<AudioLoopComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world,sound_spray"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player_projectiles/spray/loop"
file="data/audio/Desktop/projectiles.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.1" >
</AudioLoopComponent>

<AudioLoopComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world,sound_digger"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player_projectiles/digger/loop"
file="data/audio/Desktop/projectiles.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.1" >

</AudioLoopComponent>

<AudioLoopComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world,sound_spray"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="player_projectiles/spray/loop"
file="data/audio/Desktop/projectiles.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.1" >

</AudioLoopComponent>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="4"
aabb_max_y="4"
aabb_min_x="-4"
aabb_min_y="-4"
damage_multiplier="1"
is_enemy="0"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<HotspotComponent
_enabled="0"
_tags="shoot_pos"
offset.x="12"
offset.y="0"
sprite_hotspot_name=""
transform_with_scale="1" >
</HotspotComponent>

<ItemAlchemyComponent
_enabled="0"
_tags="enabled_in_world"
material_animate_wand="air"
material_animate_wand_alt="air"
material_increase_uses_remaining="air"
material_make_always_cast="air"
material_remove_shuffle="air"
material_sacrifice="air" >

</ItemAlchemyComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="1"
inventory_slot.x="3"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="0"
is_frozen="0"
is_hittable_always="0"
is_identified="1"
is_pickable="1"
is_stackable="0"
item_name=""
item_pickup_radius="14.1"
mFramePickedUp="144398"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="1"
preferred_inventory="QUICK"
remove_default_child_actions_on_death="0"
remove_on_death="0"
remove_on_death_if_empty="0"
spawn_pos.x="-73.1509"
spawn_pos.y="4965"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="-1" >

</ItemComponent>
<LightComponent
_enabled="0"
_tags="enabled_in_world"
b="118"
blinking_freq="1"
fade_out_time="0"
g="178"
offset_x="0"
offset_y="0"
r="255"
radius="64"
update_properties="0" >

</LightComponent>

<LuaComponent
_enabled="0"
call_init_function="0"
enable_coroutines="0"
execute_every_n_frame="-1"
execute_on_added="0"
execute_on_removed="0"
execute_times="0"
mLastExecutionFrame="144398"
mModAppendsDone="0"
remove_after_executed="0"
script_audio_event_dead=""
script_collision_trigger_hit=""
script_collision_trigger_timer_finished=""
script_damage_about_to_be_received=""
script_damage_received=""
script_death=""
script_electricity_receiver_electrified=""
script_electricity_receiver_switched=""
script_enabled_changed=""
script_inhaled_material=""
script_interacting=""
script_item_picked_up="data/scripts/particles/wand_pickup.lua"
script_kick=""
script_material_area_checker_failed=""
script_material_area_checker_success=""
script_physics_body_modified=""
script_portal_teleport_used=""
script_pressure_plate_change=""
script_shot=""
script_source_file=""
script_teleported=""
script_throw_item=""
script_wand_fired=""
vm_type="SHARED_BY_MANY_COMPONENTS" >

</LuaComponent>

<LuaComponent
_enabled="0"
_tags="enabled_in_world"
call_init_function="0"
enable_coroutines="0"
execute_every_n_frame="1"
execute_on_added="0"
execute_on_removed="0"
execute_times="0"
mLastExecutionFrame="-1"
mModAppendsDone="0"
remove_after_executed="0"
script_audio_event_dead=""
script_collision_trigger_hit=""
script_collision_trigger_timer_finished=""
script_damage_about_to_be_received=""
script_damage_received=""
script_death=""
script_electricity_receiver_electrified=""
script_electricity_receiver_switched=""
script_enabled_changed=""
script_inhaled_material=""
script_interacting=""
script_item_picked_up=""
script_kick=""
script_material_area_checker_failed=""
script_material_area_checker_success="data/scripts/animals/wand_charm.lua"
script_physics_body_modified=""
script_portal_teleport_used=""
script_pressure_plate_change=""
script_shot=""
script_source_file=""
script_teleported=""
script_throw_item=""
script_wand_fired=""
vm_type="SHARED_BY_MANY_COMPONENTS" >

</LuaComponent>

<LuaComponent
_enabled="0"
call_init_function="0"
enable_coroutines="0"
execute_every_n_frame="1"
execute_on_added="0"
execute_on_removed="0"
execute_times="0"
mLastExecutionFrame="144398"
mModAppendsDone="0"
remove_after_executed="0"
script_audio_event_dead=""
script_collision_trigger_hit=""
script_collision_trigger_timer_finished=""
script_damage_about_to_be_received=""
script_damage_received=""
script_death=""
script_electricity_receiver_electrified=""
script_electricity_receiver_switched=""
script_enabled_changed=""
script_inhaled_material=""
script_interacting=""
script_item_picked_up="data/scripts/items/shop_effect.lua"
script_kick=""
script_material_area_checker_failed=""
script_material_area_checker_success=""
script_physics_body_modified=""
script_portal_teleport_used=""
script_pressure_plate_change=""
script_shot=""
script_source_file=""
script_teleported=""
script_throw_item=""
script_wand_fired=""
vm_type="SHARED_BY_MANY_COMPONENTS" >

</LuaComponent>

<ManaReloaderComponent
_enabled="1"
_tags="enabled_in_hand,enabled_in_world,enabled_in_inventory" >

</ManaReloaderComponent>

<MaterialAreaCheckerComponent
_enabled="0"
_tags="enabled_in_world"
area_aabb.max_x="2"
area_aabb.max_y="0"
area_aabb.min_x="-2"
area_aabb.min_y="-4"
kill_after_message="0"
look_for_failure="0"
material="magic_liquid_charm"
material2="magic_liquid_charm"
update_every_x_frame="20" >

</MaterialAreaCheckerComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >

</SimplePhysicsComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world,item"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/items_gfx/wands/wand_0297.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="1"
offset_y="3"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteParticleEmitterComponent
_enabled="0"
additive="1"
angular_velocity="0"
camera_bound="1"
camera_distance="75"
color.a="0.5"
color.b="1"
color.g="1"
color.r="1"
color_change.a="-0.5"
color_change.b="0"
color_change.g="0"
color_change.r="0"
count_max="1"
count_min="1"
delay="0"
emission_interval_max_frames="6"
emission_interval_min_frames="3"
emissive="1"
entity_file=""
entity_velocity_multiplier="0"
expand_randomize_position.x="0"
expand_randomize_position.y="0"
gravity.x="0"
gravity.y="0"
is_emitting="1"
lifetime="1.5"
randomize_alpha.max="0"
randomize_alpha.min="0"
randomize_angular_velocity.max="0"
randomize_angular_velocity.min="0"
randomize_animation_speed_coeff.max="0"
randomize_animation_speed_coeff.min="0"
randomize_lifetime.max="0"
randomize_lifetime.min="0"
randomize_position.max_x="5"
randomize_position.max_y="5"
randomize_position.min_x="-5"
randomize_position.min_y="-5"
randomize_position_inside_hitbox="0"
randomize_rotation.max="0"
randomize_rotation.min="0"
randomize_scale.max_x="0"
randomize_scale.max_y="0"
randomize_scale.min_x="0"
randomize_scale.min_y="0"
randomize_velocity.max_x="30"
randomize_velocity.max_y="30"
randomize_velocity.min_x="-30"
randomize_velocity.min_y="-30"
render_back="0"
rotation="0"
scale.x="1"
scale.y="0"
scale_velocity.x="-0.2"
scale_velocity.y="4"
sprite_centered="0"
sprite_file="data/particles/ray.xml"
sprite_random_rotation="0"
use_rotation_from_entity="0"
use_rotation_from_velocity_component="0"
use_velocity_as_rotation="1"
velocity.x="0"
velocity.y="0"
velocity_always_away_from_center="1"
velocity_slowdown="0"
z_index="0" >

</SpriteParticleEmitterComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="720.603"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

<Entity
_version="1"
name=""
serialize="1"
tags="card_action" >

<_Transform
position.x="-278.644"
position.y="4987"
rotation="0"
scale.x="1"
scale.y="1" >
</_Transform>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="4"
aabb_max_y="3"
aabb_min_x="-4"
aabb_min_y="-3"
damage_multiplier="1"
is_enemy="1"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<ItemActionComponent
_enabled="0"
_tags="enabled_in_world"
action_id="SPITTER" >

</ItemActionComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="0"
inventory_slot.x="0"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="0"
is_frozen="0"
is_hittable_always="0"
is_identified="0"
is_pickable="1"
is_stackable="0"
item_name=""
item_pickup_radius="14.1"
mFramePickedUp="0"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="0"
preferred_inventory="FULL"
remove_default_child_actions_on_death="0"
remove_on_death="0"
remove_on_death_if_empty="0"
spawn_pos.x="-278.644"
spawn_pos.y="4987"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="-1" >

</ItemComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >

</SimplePhysicsComponent>

<SpriteComponent
_enabled="0"
_tags="item_identified,enabled_in_world"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/spitter.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_unidentified"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/unidentified.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_bg"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/inventory/item_bg_projectile.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="10"
offset_y="19"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
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</Entity>

<Entity
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</_Transform>

<AbilityComponent
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<gun_config
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action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
damage_critical_chance="0"
damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
fire_rate_wait="0"
friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="1"
spread_degrees="0"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >

</gunaction_config>

</AbilityComponent>

<AudioComponent
_enabled="0"
_tags="enabled_in_world"
audio_physics_material=""
event_root="collision/glass_potion"
file="data/audio/Desktop/materials.bank"
play_only_if_visible="0"
remove_latest_event_on_destroyed="0"
send_message_on_event_dead="0"
set_latest_event_position="1" >
</AudioComponent>

<AudioLoopComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world,sound_spray"
auto_play="0"
auto_play_if_enabled="0"
calculate_material_lowpass="1"
event_name="materials/spray_potion"
file="data/audio/Desktop/materials.bank"
play_on_component_enable="0"
set_speed_parameter="0"
set_speed_parameter_only_based_on_x_movement="0"
set_speed_parameter_only_based_on_y_movement="0"
volume_autofade_speed="0.1" >

</AudioLoopComponent>

<DamageModelComponent
_enabled="0"
_tags="enabled_in_world"
air_in_lungs="5"
air_in_lungs_max="5"
air_lack_of_damage="0.2"
air_needed="0"
blood_material=""
blood_multiplier="1"
blood_spray_create_some_cosmetic="0"
blood_spray_material=""
blood_sprite_directional=""
blood_sprite_large=""
create_ragdoll="1"
critical_damage_resistance="1"
drop_items_on_death="0"
falling_damage_damage_max="1.2"
falling_damage_damage_min="0.1"
falling_damage_height_max="250"
falling_damage_height_min="70"
falling_damages="0"
fire_damage_amount="0.2"
fire_damage_ignited_amount="0.0003"
fire_how_much_fire_generates="4"
fire_probability_of_ignition="0"
healing_particle_effect_entity=""
hp="0.5"
in_liquid_shooting_electrify_prob="0"
invincibility_frames="0"
is_on_fire="0"
kill_now="0"
mLastElectricityResistanceFrame="-2147483648"
mLastFrameReportedBlock="-2147483648"
mLastMaxHpChangeFrame="-10000"
material_damage_min_cell_count="4"
materials_create_messages="0"
materials_damage="1"
materials_damage_proportional_to_maxhp="0"
materials_how_much_damage="0.001"
materials_that_create_messages="meat"
materials_that_damage="lava"
max_hp="0.5"
max_hp_cap="0"
max_hp_old="0"
minimum_knockback_force="0"
physics_objects_damage="0"
ragdoll_blood_amount_absolute="-1"
ragdoll_filenames_file=""
ragdoll_fx_forced="NONE"
ragdoll_material=""
ragdoll_offset_x="0"
ragdoll_offset_y="0"
ragdollify_child_entity_sprites="0"
ragdollify_disintegrate_nonroot="0"
ragdollify_root_angular_damping="0"
ui_force_report_damage="0"
ui_report_damage="1"
wait_for_kill_flag_on_death="0"
wet_status_effect_damage="0" >

<damage_multipliers
curse="1"
drill="1"
electricity="1"
explosion="1"
fire="1"
healing="1"
ice="1"
melee="1"
overeating="1"
physics_hit="1"
poison="1"
projectile="1"
radioactive="1"
slice="1" >

</damage_multipliers>

</DamageModelComponent>

<ExplodeOnDamageComponent
_enabled="0"
_tags="enabled_in_world"
explode_on_damage_percent="0"
explode_on_death_percent="1"
physics_body_destruction_required="0.51"
physics_body_modified_death_probability="1" >

<config_explosion
audio_enabled="1"
audio_event_name=""
audio_liquid_amount_normalized="0"
background_lightning_count="0"
camera_shake="10"
cell_explosion_damage_required="100"
cell_explosion_power="1"
cell_explosion_power_ragdoll_coeff="0.75"
cell_explosion_probability="0"
cell_explosion_radius_max="150"
cell_explosion_radius_min="5"
cell_explosion_velocity_min="0"
crack_count="10"
create_cell_material="fire"
create_cell_probability="5"
damage="0"
damage_mortals="1"
delay.max="0"
delay.min="0"
destroy_non_platform_solid_enabled="1"
electricity_count="0"
explosion_delay_id="-1"
explosion_radius="3"
explosion_sprite=""
explosion_sprite_additive="0"
explosion_sprite_emissive="0"
explosion_sprite_lifetime="10"
explosion_sprite_random_rotation="1"
gore_particle_count="1"
hole_destroy_liquid="0"
hole_destroy_physics_dynamic="1"
hole_enabled="0"
is_digger="0"
knockback_force="1"
light_b="180"
light_enabled="1"
light_fade_time="0.08"
light_g="217"
light_r="255"
light_radius_coeff="8"
load_this_entity=""
material_sparks_count_max="20"
material_sparks_count_min="7"
material_sparks_enabled="0"
material_sparks_min_hp="10000"
material_sparks_probability="5"
material_sparks_real="0"
material_sparks_scale_with_hp="0"
max_durability_to_destroy="10"
min_radius_for_cracks="10"
never_cache="0"
particle_effect="0"
physics_explosion_power.max="5"
physics_explosion_power.min="0"
physics_multiplier_ragdoll_force="1"
physics_throw_enabled="1"
pixel_sprites_enabled="1"
ray_energy="100000"
shake_vegetation="1"
spark_material="glass"
sparks_count_max="20"
sparks_count_min="10"
sparks_enabled="1"
sparks_inner_radius_coeff="0.333"
stains_enabled="1"
stains_radius="0" >

<damage_critical
chance="0"
damage_multiplier="1" >
</damage_critical>

</config_explosion>

</ExplodeOnDamageComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="0"
inventory_slot.x="0"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="1"
is_frozen="0"
is_hittable_always="0"
is_identified="1"
is_pickable="1"
is_stackable="0"
item_name="$item_potion"
item_pickup_radius="14.1"
mFramePickedUp="0"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="1"
preferred_inventory="QUICK"
remove_default_child_actions_on_death="0"
remove_on_death="0"
remove_on_death_if_empty="0"
spawn_pos.x="-73.1509"
spawn_pos.y="4965"
stats_count_as_item_pick_up="1"
ui_description="$item_description_potion"
ui_display_description_on_pick_up_hint="0"
ui_sprite="data/ui_gfx/items/potion.png"
uses_remaining="-1" >

</ItemComponent>

<LuaComponent
_enabled="0"
call_init_function="0"
enable_coroutines="0"
execute_every_n_frame="1"
execute_on_added="0"
execute_on_removed="0"
execute_times="0"
mLastExecutionFrame="-1"
mModAppendsDone="0"
remove_after_executed="1"
script_audio_event_dead=""
script_collision_trigger_hit=""
script_collision_trigger_timer_finished=""
script_damage_about_to_be_received=""
script_damage_received=""
script_death=""
script_electricity_receiver_electrified=""
script_electricity_receiver_switched=""
script_enabled_changed=""
script_inhaled_material=""
script_interacting=""
script_item_picked_up="data/scripts/items/potion_effect.lua"
script_kick=""
script_material_area_checker_failed=""
script_material_area_checker_success=""
script_physics_body_modified=""
script_portal_teleport_used=""
script_pressure_plate_change=""
script_shot=""
script_source_file=""
script_teleported=""
script_throw_item=""
script_wand_fired=""
vm_type="SHARED_BY_MANY_COMPONENTS" >

</LuaComponent>

<LuaComponent
_enabled="0"
call_init_function="0"
enable_coroutines="0"
execute_every_n_frame="1"
execute_on_added="0"
execute_on_removed="0"
execute_times="0"
mLastExecutionFrame="-1"
mModAppendsDone="0"
remove_after_executed="0"
script_audio_event_dead=""
script_collision_trigger_hit=""
script_collision_trigger_timer_finished=""
script_damage_about_to_be_received=""
script_damage_received=""
script_death="data/scripts/items/potion_glass_break.lua"
script_electricity_receiver_electrified=""
script_electricity_receiver_switched=""
script_enabled_changed=""
script_inhaled_material=""
script_interacting=""
script_item_picked_up=""
script_kick=""
script_material_area_checker_failed=""
script_material_area_checker_success=""
script_physics_body_modified=""
script_portal_teleport_used=""
script_pressure_plate_change=""
script_shot=""
script_source_file=""
script_teleported=""
script_throw_item=""
script_wand_fired=""
vm_type="SHARED_BY_MANY_COMPONENTS" >

</LuaComponent>

<MaterialInventoryComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world"
audio_collision_size_modifier_amount="0"
b2_force_on_leak="0"
death_throw_particle_velocity_coeff="0.5"
drop_as_item="0"
halftime_materials="0"
kill_when_empty="0"
last_frame_drank="-100"
leak_on_damage_percent="1"
leak_pressure_max="1.1"
leak_pressure_min="0.07"
max_capacity="-1"
min_damage_to_leak="0"
on_death_spill="1" >

<count_per_material_type>

<Material
count="1000"
material="water_swamp" >

</Material>

</count_per_material_type>

</MaterialInventoryComponent>

<MaterialSuckerComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world"
barrel_size="1000"
last_material_id="0"
mAmountUsed="1000"
material_type="0"
num_cells_sucked_per_frame="5"
randomized_position.max_x="1"
randomized_position.max_y="1"
randomized_position.min_x="-1"
randomized_position.min_y="-1"
set_projectile_to_liquid="0"
suck_gold="0"
suck_health="0"
suck_static_materials="0"
suck_tag="" >

</MaterialSuckerComponent>
<PhysicsBodyCollisionDamageComponent
_enabled="0"
_tags="enabled_in_world"
damage_multiplier="0.016667"
speed_threshold="80" >

</PhysicsBodyCollisionDamageComponent>

<PhysicsBodyComponent
_enabled="0"
_tags="enabled_in_world"
allow_sleep="1"
angular_damping="0"
auto_clean="0"
buoyancy="0.7"
fixed_rotation="0"
force_add_update_areas="0"
go_through_sand="0"
gravity_scale_if_has_no_image_shapes="1"
gridworld_box2d="1"
hax_fix_going_through_ground="1"
hax_fix_going_through_sand="0"
hax_wait_till_pixel_scenes_loaded="0"
initial_velocity.x="0"
initial_velocity.y="0"
is_bullet="1"
is_character="0"
is_enabled="1"
is_external="0"
is_kinematic="0"
is_static="0"
kills_entity="1"
linear_damping="0"
mActiveState="0"
on_death_leave_physics_body="0"
on_death_really_leave_body="0"
projectiles_rotate_toward_velocity="0"
randomize_init_velocity="0"
uid="1"
update_entity_transform="1" >

</PhysicsBodyComponent>

<PhysicsImageShapeComponent
_enabled="0"
body_id="1"
centered="1"
image_file="data/items_gfx/potion_normals.png"
is_circle="0"
is_root="0"
material="potion_glass_box2d"
offset_x="4.5"
offset_y="4"
use_sprite="0"
z="0" >

</PhysicsImageShapeComponent>
<PhysicsThrowableComponent
_enabled="0"
attach_min_speed="70"
attach_to_surfaces_knife_style="0"
hp="100"
max_throw_speed="180"
max_torque="8"
min_torque="0.5"
throw_force_coeff="1.5"
tip_check_offset_max="5"
tip_check_offset_min="3"
tip_check_random_rotation_deg="9" >

</PhysicsThrowableComponent>

<PotionComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world"
body_colored="0"
never_color="0"
spray_velocity_coeff="75"
spray_velocity_normalized_min="0.75"
throw_bunch="0"
throw_how_many="5" >

</PotionComponent>

<ProjectileComponent
_enabled="0"
_tags="enabled_in_world"
angular_velocity="0"
attach_to_parent_trigger="0"
blood_count_multiplier="1"
bounce_always="0"
bounce_at_any_angle="0"
bounce_energy="0.5"
bounce_fx_file=""
bounces_left="0"
camera_shake_when_shot="0"
collect_materials_to_shooter="0"
collide_with_entities="1"
collide_with_shooter_frames="-1"
collide_with_tag="hittable"
collide_with_world="1"
create_shell_casing="0"
damage="1"
damage_every_x_frames="-1"
damage_game_effect_entities=""
damage_scale_max_speed="0"
damage_scaled_by_speed="0"
die_on_liquid_collision="0"
die_on_low_velocity="0"
die_on_low_velocity_limit="50"
direction_nonrandom_rad="0"
direction_random_rad="0"
do_moveto_update="1"
dont_collide_with_tag=""
explosion_dont_damage_shooter="0"
friction="0"
friendly_fire="0"
go_through_this_material=""
ground_collision_fx="1"
ground_penetration_coeff="0"
ground_penetration_max_durability_to_destroy="0"
hit_particle_force_multiplier="0.1"
knockback_force="0"
lifetime="-1"
lifetime_randomness="0"
lob_max="0.8"
lob_min="0.5"
mLastFrameDamaged="-1024"
muzzle_flash_file=""
never_hit_player="0"
on_collision_die="1"
on_collision_remove_projectile="0"
on_collision_spawn_entity="1"
on_death_duplicate_remaining="0"
on_death_emit_particle="0"
on_death_emit_particle_count="1"
on_death_emit_particle_type=""
on_death_explode="0"
on_death_gfx_leave_sprite="1"
on_death_item_pickable_radius="0"
on_death_particle_check_concrete="0"
on_lifetime_out_explode="0"
penetrate_entities="1"
penetrate_world="0"
penetrate_world_velocity_coeff="0.6"
physics_impulse_coeff="300"
play_damage_sounds="1"
projectile_type="PROJECTILE"
ragdoll_force_multiplier="0.025"
ragdoll_fx_on_collision="NORMAL"
shell_casing_material="brass"
shell_casing_offset.x="0"
shell_casing_offset.y="0"
shoot_light_flash_b="150"
shoot_light_flash_g="180"
shoot_light_flash_r="255"
shoot_light_flash_radius="0"
spawn_entity=""
spawn_entity_is_projectile="0"
speed_max="60"
speed_min="60"
velocity_sets_rotation="1"
velocity_sets_scale="0"
velocity_sets_scale_coeff="1"
velocity_sets_y_flip="0"
velocity_updates_animation="0" >

<config
action_ai_never_uses="0"
action_description=""
action_draw_many_count="0"
action_id=""
action_is_dangerous_blast="0"
action_mana_drain="10"
action_max_uses="-1"
action_name=""
action_never_unlimited="0"
action_spawn_level=""
action_spawn_manual_unlock="0"
action_spawn_probability=""
action_spawn_requires_flag=""
action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
damage_critical_chance="0"
damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
fire_rate_wait="0"
friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="1"
spread_degrees="0"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >
</config>

<config_explosion
audio_enabled="1"
audio_event_name=""
audio_liquid_amount_normalized="0"
background_lightning_count="0"
camera_shake="7.5"
cell_explosion_damage_required="100"
cell_explosion_power="1"
cell_explosion_power_ragdoll_coeff="0.75"
cell_explosion_probability="0"
cell_explosion_radius_max="150"
cell_explosion_radius_min="5"
cell_explosion_velocity_min="0"
crack_count="10"
create_cell_material="fire"
create_cell_probability="5"
damage="5"
damage_mortals="1"
delay.max="0"
delay.min="0"
destroy_non_platform_solid_enabled="1"
electricity_count="0"
explosion_delay_id="-1"
explosion_radius="20"
explosion_sprite="data/particles/explosion_032.xml"
explosion_sprite_additive="0"
explosion_sprite_emissive="0"
explosion_sprite_lifetime="0"
explosion_sprite_random_rotation="1"
gore_particle_count="1"
hole_destroy_liquid="0"
hole_destroy_physics_dynamic="1"
hole_enabled="1"
is_digger="0"
knockback_force="1"
light_b="180"
light_enabled="1"
light_fade_time="0.08"
light_g="217"
light_r="255"
light_radius_coeff="8"
load_this_entity=""
material_sparks_count_max="20"
material_sparks_count_min="7"
material_sparks_enabled="0"
material_sparks_min_hp="10000"
material_sparks_probability="5"
material_sparks_real="0"
material_sparks_scale_with_hp="0"
max_durability_to_destroy="10"
min_radius_for_cracks="10"
never_cache="1"
particle_effect="1"
physics_explosion_power.max="0.2"
physics_explosion_power.min="0"
physics_multiplier_ragdoll_force="1"
physics_throw_enabled="1"
pixel_sprites_enabled="1"
ray_energy="20000"
shake_vegetation="1"
spark_material="spark"
sparks_count_max="20"
sparks_count_min="7"
sparks_enabled="1"
sparks_inner_radius_coeff="0.333"
stains_enabled="1"
stains_radius="0" >

<damage_critical
chance="0"
damage_multiplier="1" >

</damage_critical>

</config_explosion>

<damage_by_type
curse="0"
drill="0"
electricity="0"
explosion="0"
fire="0"
healing="0"
ice="0"
melee="0"
overeating="0"
physics_hit="0"
poison="0"
projectile="0"
radioactive="0"
slice="0" >

</damage_by_type>

<damage_critical
chance="0"
damage_multiplier="1" >

</damage_critical>

</ProjectileComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_hand"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/items_gfx/potion.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="4"
offset_y="4"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteParticleEmitterComponent
_enabled="0"
additive="1"
angular_velocity="0"
camera_bound="1"
camera_distance="75"
color.a="1"
color.b="1"
color.g="0.5"
color.r="1"
color_change.a="-3.5"
color_change.b="0"
color_change.g="0"
color_change.r="0"
count_max="1"
count_min="1"
delay="0"
emission_interval_max_frames="6"
emission_interval_min_frames="3"
emissive="1"
entity_file=""
entity_velocity_multiplier="0"
expand_randomize_position.x="0"
expand_randomize_position.y="0"
gravity.x="0"
gravity.y="0"
is_emitting="1"
lifetime="1.5"
randomize_alpha.max="0"
randomize_alpha.min="0"
randomize_angular_velocity.max="0"
randomize_angular_velocity.min="0"
randomize_animation_speed_coeff.max="0"
randomize_animation_speed_coeff.min="0"
randomize_lifetime.max="0"
randomize_lifetime.min="0"
randomize_position.max_x="2"
randomize_position.max_y="2"
randomize_position.min_x="-2"
randomize_position.min_y="-2"
randomize_position_inside_hitbox="0"
randomize_rotation.max="0"
randomize_rotation.min="0"
randomize_scale.max_x="0"
randomize_scale.max_y="0"
randomize_scale.min_x="0"
randomize_scale.min_y="0"
randomize_velocity.max_x="30"
randomize_velocity.max_y="30"
randomize_velocity.min_x="-30"
randomize_velocity.min_y="-30"
render_back="0"
rotation="0"
scale.x="1"
scale.y="0"
scale_velocity.x="-0.3"
scale_velocity.y="3"
sprite_centered="0"
sprite_file="data/particles/ray.xml"
sprite_random_rotation="0"
use_rotation_from_entity="0"
use_rotation_from_velocity_component="0"
use_velocity_as_rotation="1"
velocity.x="0"
velocity.y="0"
velocity_always_away_from_center="1"
velocity_slowdown="0"
z_index="0" >

</SpriteParticleEmitterComponent>

<UIInfoComponent
_enabled="0"
_tags="enabled_in_world"
name="" >

</UIInfoComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="0"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>
<Entity
_version="1"
name=""
serialize="1"
tags="tablet,normal_tablet" >

<_Transform
position.x="-73.1509"
position.y="4965"
rotation="-2.39643"
scale.x="1"
scale.y="-1" >

</_Transform>

<AbilityComponent
_enabled="0"
add_these_child_actions=""
amount_in_inventory="1"
base_item_file="data/entities/base_item.xml"
charge_wait_frames="10"
click_to_use="1"
cooldown_frames="0"
current_slot_durability="-1"
drop_as_item_on_death="1"
entity_count="1"
entity_file=""
fast_projectile="0"
is_petris_gun="0"
item_recoil_max="1"
item_recoil_offset_coeff="1"
item_recoil_recovery_speed="15"
item_recoil_rotation_coeff="5"
mChargeCount="0"
mIsInitialized="1"
mana="100"
mana_charge_speed="10"
mana_max="100"
max_amount_in_inventory="1"
max_charged_actions="0"
never_reload="0"
reload_time_frames="0"
rotate_hand_amount="0.7"
rotate_in_hand="1"
rotate_in_hand_amount="1"
shooting_reduces_amount_in_inventory="0"
simulate_throw_as_item="0"
slot_consumption_function="_get_gun_slot_durability_default"
sprite_file=""
stat_times_player_has_edited="0"
stat_times_player_has_shot="0"
swim_propel_amount="0"
throw_as_item="1"
ui_name="$booktitle_corpse"
use_entity_file_as_projectile_info_proxy="0"
use_gun_script="0" >

<gun_config
actions_per_round="1"
deck_capacity="0"
reload_time="40"
shuffle_deck_when_empty="0" >

</gun_config>

<gunaction_config
action_ai_never_uses="0"
action_description=""
action_draw_many_count="0"
action_id=""
action_is_dangerous_blast="0"
action_mana_drain="10"
action_max_uses="-1"
action_name=""
action_never_unlimited="0"
action_spawn_level=""
action_spawn_manual_unlock="0"
action_spawn_probability=""
action_spawn_requires_flag=""
action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
damage_critical_chance="0"
damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
fire_rate_wait="0"
friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="1"
spread_degrees="0"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >

</gunaction_config>

</AbilityComponent>

<BookComponent
TEMP_TEMPY="0"
TEMP_TEMP_TEMP="0"
_enabled="0" >

</BookComponent>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="3"
aabb_max_y="0"
aabb_min_x="-3"
aabb_min_y="-5"
damage_multiplier="1"
is_enemy="1"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="1"
inventory_slot.x="2"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="1"
is_frozen="0"
is_hittable_always="0"
is_identified="1"
is_pickable="1"
is_stackable="0"
item_name="$booktitle_corpse"
item_pickup_radius="14.1"
mFramePickedUp="28405"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="1"
preferred_inventory="QUICK"
remove_default_child_actions_on_death="0"
remove_on_death="0"
remove_on_death_if_empty="0"
spawn_pos.x="-73.1509"
spawn_pos.y="4965"
stats_count_as_item_pick_up="1"
ui_description="$bookdesc_corpse"
ui_display_description_on_pick_up_hint="0"
ui_sprite="data/ui_gfx/items/emerald_tablet.png"
uses_remaining="-1" >

</ItemComponent>

<LightComponent
_enabled="0"
_tags="enabled_in_world"
b="255"
blinking_freq="1"
fade_out_time="0.75"
g="255"
offset_x="0"
offset_y="0"
r="255"
radius="64"
update_properties="0" >

</LightComponent>

<ParticleEmitterComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world"
airflow_force="0.5"
airflow_scale="0.05"
airflow_time="0.01"
area_circle_radius.max="6"
area_circle_radius.min="0"
area_circle_sector_degrees="360"
attractor_force="0"
b2_force="0"
collide_with_gas_and_fire="1"
collide_with_grid="0"
color="0"
color_is_based_on_pos="0"
cosmetic_force_create="1"
count_max="1"
count_min="1"
create_real_particles="0"
custom_style="NONE"
delay_frames="0"
direction_random_deg="0"
draw_as_long="0"
emission_chance="100"
emission_interval_max_frames="3"
emission_interval_min_frames="1"
emit_cosmetic_particles="1"
emit_real_particles="0"
emitted_material_name="spark_green"
emitter_lifetime_frames="-1"
fade_based_on_lifetime="1"
fire_cells_dont_ignite_damagemodel="0"
friction="0"
gravity.x="0"
gravity.y="0"
image_animation_colors_file=""
image_animation_emission_probability="1"
image_animation_file=""
image_animation_loop="1"
image_animation_phase="0"
image_animation_raytrace_from_center="0"
image_animation_speed="1"
image_animation_use_entity_rotation="0"
is_emitting="1"
is_trail="0"
lifetime_max="6.5"
lifetime_min="2.5"
offset.x="0"
offset.y="0"
particle_single_width="1"
render_back="1"
render_on_grid="1"
render_ultrabright="0"
set_magic_creation="0"
trail_gap="0"
use_material_inventory="0"
velocity_always_away_from_center="0"
x_pos_offset_max="0"
x_pos_offset_min="0"
x_vel_max="0"
x_vel_min="0"
y_pos_offset_max="0"
y_pos_offset_min="0"
y_vel_max="0"
y_vel_min="0" >

</ParticleEmitterComponent>

<PhysicsBodyComponent
_enabled="0"
_tags="enabled_in_world"
allow_sleep="1"
angular_damping="0"
auto_clean="1"
buoyancy="0.7"
fixed_rotation="0"
force_add_update_areas="0"
go_through_sand="0"
gravity_scale_if_has_no_image_shapes="1"
gridworld_box2d="1"
hax_fix_going_through_ground="1"
hax_fix_going_through_sand="0"
hax_wait_till_pixel_scenes_loaded="0"
initial_velocity.x="0"
initial_velocity.y="0"
is_bullet="1"
is_character="0"
is_enabled="1"
is_external="0"
is_kinematic="0"
is_static="0"
kills_entity="1"
linear_damping="0"
mActiveState="0"
on_death_leave_physics_body="0"
on_death_really_leave_body="0"
projectiles_rotate_toward_velocity="0"
randomize_init_velocity="0"
uid="1"
update_entity_transform="1" >

</PhysicsBodyComponent>

<PhysicsImageShapeComponent
_enabled="0"
body_id="1"
centered="1"
image_file="data/items_gfx/emerald_tablet.png"
is_circle="0"
is_root="0"
material="rock_box2d_hard"
offset_x="5.5"
offset_y="6"
use_sprite="0"
z="0" >

</PhysicsImageShapeComponent>

<PhysicsThrowableComponent
_enabled="0"
attach_min_speed="70"
attach_to_surfaces_knife_style="0"
hp="100"
max_throw_speed="130"
max_torque="8"
min_torque="0.5"
throw_force_coeff="1.5"
tip_check_offset_max="5"
tip_check_offset_min="3"
tip_check_random_rotation_deg="9" >

</PhysicsThrowableComponent>

<ProjectileComponent
_enabled="0"
_tags="enabled_in_world"
angular_velocity="0"
attach_to_parent_trigger="0"
blood_count_multiplier="1"
bounce_always="0"
bounce_at_any_angle="0"
bounce_energy="0.5"
bounce_fx_file=""
bounces_left="0"
camera_shake_when_shot="0"
collect_materials_to_shooter="0"
collide_with_entities="1"
collide_with_shooter_frames="-1"
collide_with_tag="hittable"
collide_with_world="1"
create_shell_casing="0"
damage="1"
damage_every_x_frames="-1"
damage_game_effect_entities=""
damage_scale_max_speed="0"
damage_scaled_by_speed="0"
die_on_liquid_collision="0"
die_on_low_velocity="0"
die_on_low_velocity_limit="50"
direction_nonrandom_rad="0"
direction_random_rad="0"
do_moveto_update="1"
dont_collide_with_tag=""
explosion_dont_damage_shooter="0"
friction="0"
friendly_fire="0"
go_through_this_material=""
ground_collision_fx="1"
ground_penetration_coeff="0"
ground_penetration_max_durability_to_destroy="0"
hit_particle_force_multiplier="0.1"
knockback_force="0"
lifetime="-1"
lifetime_randomness="0"
lob_max="0.8"
lob_min="0.5"
mLastFrameDamaged="-1024"
muzzle_flash_file=""
never_hit_player="1"
on_collision_die="1"
on_collision_remove_projectile="0"
on_collision_spawn_entity="1"
on_death_duplicate_remaining="0"
on_death_emit_particle="0"
on_death_emit_particle_count="1"
on_death_emit_particle_type=""
on_death_explode="0"
on_death_gfx_leave_sprite="1"
on_death_item_pickable_radius="0"
on_death_particle_check_concrete="0"
on_lifetime_out_explode="0"
penetrate_entities="1"
penetrate_world="0"
penetrate_world_velocity_coeff="0.6"
physics_impulse_coeff="300"
play_damage_sounds="1"
projectile_type="PROJECTILE"
ragdoll_force_multiplier="0.025"
ragdoll_fx_on_collision="NORMAL"
shell_casing_material="brass"
shell_casing_offset.x="0"
shell_casing_offset.y="0"
shoot_light_flash_b="150"
shoot_light_flash_g="180"
shoot_light_flash_r="255"
shoot_light_flash_radius="0"
spawn_entity=""
spawn_entity_is_projectile="0"
speed_max="60"
speed_min="60"
velocity_sets_rotation="1"
velocity_sets_scale="0"
velocity_sets_scale_coeff="1"
velocity_sets_y_flip="0"
velocity_updates_animation="0" >

<config
action_ai_never_uses="0"
action_description=""
action_draw_many_count="0"
action_id=""
action_is_dangerous_blast="0"
action_mana_drain="10"
action_max_uses="-1"
action_name=""
action_never_unlimited="0"
action_spawn_level=""
action_spawn_manual_unlock="0"
action_spawn_probability=""
action_spawn_requires_flag=""
action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
damage_critical_chance="0"
damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
fire_rate_wait="0"
friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="1"
spread_degrees="0"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >

</config>

<config_explosion
audio_enabled="1"
audio_event_name=""
audio_liquid_amount_normalized="0"
background_lightning_count="0"
camera_shake="7.5"
cell_explosion_damage_required="100"
cell_explosion_power="1"
cell_explosion_power_ragdoll_coeff="0.75"
cell_explosion_probability="0"
cell_explosion_radius_max="150"
cell_explosion_radius_min="5"
cell_explosion_velocity_min="0"
crack_count="10"
create_cell_material="fire"
create_cell_probability="5"
damage="5"
damage_mortals="1"
delay.max="0"
delay.min="0"
destroy_non_platform_solid_enabled="1"
electricity_count="0"
explosion_delay_id="-1"
explosion_radius="20"
explosion_sprite="data/particles/explosion_032.xml"
explosion_sprite_additive="0"
explosion_sprite_emissive="0"
explosion_sprite_lifetime="0"
explosion_sprite_random_rotation="1"
gore_particle_count="1"
hole_destroy_liquid="0"
hole_destroy_physics_dynamic="1"
hole_enabled="1"
is_digger="0"
knockback_force="1"
light_b="180"
light_enabled="1"
light_fade_time="0.08"
light_g="217"
light_r="255"
light_radius_coeff="8"
load_this_entity=""
material_sparks_count_max="20"
material_sparks_count_min="7"
material_sparks_enabled="0"
material_sparks_min_hp="10000"
material_sparks_probability="5"
material_sparks_real="0"
material_sparks_scale_with_hp="0"
max_durability_to_destroy="10"
min_radius_for_cracks="10"
never_cache="1"
particle_effect="1"
physics_explosion_power.max="0.2"
physics_explosion_power.min="0"
physics_multiplier_ragdoll_force="1"
physics_throw_enabled="1"
pixel_sprites_enabled="1"
ray_energy="20000"
shake_vegetation="1"
spark_material="spark"
sparks_count_max="20"
sparks_count_min="7"
sparks_enabled="1"
sparks_inner_radius_coeff="0.333"
stains_enabled="1"
stains_radius="0" >

<damage_critical
chance="0"
damage_multiplier="1" >

</damage_critical>

</config_explosion>

<damage_by_type
curse="0"
drill="0"
electricity="0"
explosion="0"
fire="0"
healing="0"
ice="0"
melee="0"
overeating="0"
physics_hit="0"
poison="0"
projectile="0"
radioactive="0"
slice="0" >

</damage_by_type>

<damage_critical
chance="0"
damage_multiplier="1" >

</damage_critical>

</ProjectileComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_hand"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/items_gfx/in_hand/emerald_tablet_in_hand.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="4"
offset_y="4"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<UIInfoComponent
_enabled="0"
name="$booktitle_corpse" >

</UIInfoComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="1.99269"
mVelocity.y="18.01"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>

<Entity
_version="1"
name=""
serialize="1"
tags="tablet,scroll" >

<_Transform
position.x="-73.1509"
position.y="4965"
rotation="-2.83738"
scale.x="1"
scale.y="-1" >

</_Transform>

<AbilityComponent
_enabled="0"
add_these_child_actions=""
amount_in_inventory="1"
base_item_file="data/entities/base_item.xml"
charge_wait_frames="10"
click_to_use="1"
cooldown_frames="0"
current_slot_durability="-1"
drop_as_item_on_death="1"
entity_count="1"
entity_file=""
fast_projectile="0"
is_petris_gun="0"
item_recoil_max="1"
item_recoil_offset_coeff="1"
item_recoil_recovery_speed="15"
item_recoil_rotation_coeff="5"
mChargeCount="0"
mIsInitialized="1"
mana="100"
mana_charge_speed="10"
mana_max="100"
max_amount_in_inventory="1"
max_charged_actions="0"
never_reload="0"
reload_time_frames="0"
rotate_hand_amount="0.7"
rotate_in_hand="1"
rotate_in_hand_amount="1"
shooting_reduces_amount_in_inventory="0"
simulate_throw_as_item="0"
slot_consumption_function="_get_gun_slot_durability_default"
sprite_file=""
stat_times_player_has_edited="0"
stat_times_player_has_shot="0"
swim_propel_amount="0"
throw_as_item="1"
ui_name="$item_book_hint"
use_entity_file_as_projectile_info_proxy="0"
use_gun_script="0" >

<gun_config
actions_per_round="1"
deck_capacity="0"
reload_time="40"
shuffle_deck_when_empty="0" >

</gun_config>

<gunaction_config
action_ai_never_uses="0"
action_description=""
action_draw_many_count="0"
action_id=""
action_is_dangerous_blast="0"
action_mana_drain="10"
action_max_uses="-1"
action_name=""
action_never_unlimited="0"
action_spawn_level=""
action_spawn_manual_unlock="0"
action_spawn_probability=""
action_spawn_requires_flag=""
action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
damage_critical_chance="0"
damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
fire_rate_wait="0"
friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="1"
spread_degrees="0"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >

</gunaction_config>

</AbilityComponent>

<BookComponent
TEMP_TEMPY="0"
TEMP_TEMP_TEMP="0"
_enabled="0" >

</BookComponent>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="3"
aabb_max_y="0"
aabb_min_x="-3"
aabb_min_y="-5"
damage_multiplier="1"
is_enemy="1"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>
<ItemAIKnowledgeComponent
_enabled="0"
is_consumed="1"
is_known="0"
is_melee_weapon="0"
is_other_buffing="0"
is_other_healing="0"
is_ranged_weapon="0"
is_safe="1"
is_self_buffing="0"
is_self_healing="0"
is_throwable_weapon="0"
is_weapon="0"
never_use="0"
ranged_min_distance="0" >

</ItemAIKnowledgeComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="1"
inventory_slot.x="3"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="1"
is_frozen="0"
is_hittable_always="0"
is_identified="1"
is_pickable="1"
is_stackable="0"
item_name="$item_book_hint"
item_pickup_radius="14.1"
mFramePickedUp="97720"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="95347"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="1"
preferred_inventory="QUICK"
remove_default_child_actions_on_death="0"
remove_on_death="0"
remove_on_death_if_empty="0"
spawn_pos.x="-73.1509"
spawn_pos.y="4965"
stats_count_as_item_pick_up="1"
ui_description="$itemdesc_book_hint"
ui_display_description_on_pick_up_hint="0"
ui_sprite="data/items_gfx/book.png"
uses_remaining="-1" >

</ItemComponent>

<LightComponent
_enabled="0"
_tags="enabled_in_world"
b="255"
blinking_freq="1"
fade_out_time="0.75"
g="255"
offset_x="0"
offset_y="0"
r="255"
radius="64"
update_properties="0" >

</LightComponent>

<ParticleEmitterComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world"
airflow_force="0.5"
airflow_scale="0.05"
airflow_time="0.01"
area_circle_radius.max="6"
area_circle_radius.min="0"
area_circle_sector_degrees="360"
attractor_force="0"
b2_force="0"
collide_with_gas_and_fire="1"
collide_with_grid="0"
color="0"
color_is_based_on_pos="0"
cosmetic_force_create="1"
count_max="1"
count_min="1"
create_real_particles="0"
custom_style="NONE"
delay_frames="0"
direction_random_deg="0"
draw_as_long="0"
emission_chance="100"
emission_interval_max_frames="3"
emission_interval_min_frames="1"
emit_cosmetic_particles="1"
emit_real_particles="0"
emitted_material_name="spark_green"
emitter_lifetime_frames="-1"
fade_based_on_lifetime="1"
fire_cells_dont_ignite_damagemodel="0"
friction="0"
gravity.x="0"
gravity.y="0"
image_animation_colors_file=""
image_animation_emission_probability="1"
image_animation_file=""
image_animation_loop="1"
image_animation_phase="0"
image_animation_raytrace_from_center="0"
image_animation_speed="1"
image_animation_use_entity_rotation="0"
is_emitting="1"
is_trail="0"
lifetime_max="6.5"
lifetime_min="2.5"
offset.x="0"
offset.y="0"
particle_single_width="1"
render_back="1"
render_on_grid="1"
render_ultrabright="0"
set_magic_creation="0"
trail_gap="0"
use_material_inventory="0"
velocity_always_away_from_center="0"
x_pos_offset_max="0"
x_pos_offset_min="0"
x_vel_max="0"
x_vel_min="0"
y_pos_offset_max="0"
y_pos_offset_min="0"
y_vel_max="0"
y_vel_min="0" >

</ParticleEmitterComponent>

<PhysicsBodyComponent
_enabled="0"
_tags="enabled_in_world"
allow_sleep="1"
angular_damping="0"
auto_clean="1"
buoyancy="0.7"
fixed_rotation="0"
force_add_update_areas="0"
go_through_sand="0"
gravity_scale_if_has_no_image_shapes="1"
gridworld_box2d="1"
hax_fix_going_through_ground="1"
hax_fix_going_through_sand="0"
hax_wait_till_pixel_scenes_loaded="0"
initial_velocity.x="0"
initial_velocity.y="0"
is_bullet="1"
is_character="0"
is_enabled="1"
is_external="0"
is_kinematic="0"
is_static="0"
kills_entity="1"
linear_damping="0"
mActiveState="0"
on_death_leave_physics_body="0"
on_death_really_leave_body="0"
projectiles_rotate_toward_velocity="0"
randomize_init_velocity="0"
uid="1"
update_entity_transform="1" >

</PhysicsBodyComponent>

<PhysicsImageShapeComponent
_enabled="0"
body_id="1"
centered="1"
image_file="data/items_gfx/book_small.png"
is_circle="0"
is_root="0"
material="rock_box2d_hard"
offset_x="5"
offset_y="6"
use_sprite="0"
z="0" >

</PhysicsImageShapeComponent>

<PhysicsThrowableComponent
_enabled="0"
attach_min_speed="70"
attach_to_surfaces_knife_style="0"
hp="100"
max_throw_speed="130"
max_torque="8"
min_torque="0.5"
throw_force_coeff="1.5"
tip_check_offset_max="5"
tip_check_offset_min="3"
tip_check_random_rotation_deg="9" >

</PhysicsThrowableComponent>

<ProjectileComponent
_enabled="0"
_tags="enabled_in_world"
angular_velocity="0"
attach_to_parent_trigger="0"
blood_count_multiplier="1"
bounce_always="0"
bounce_at_any_angle="0"
bounce_energy="0.5"
bounce_fx_file=""
bounces_left="0"
camera_shake_when_shot="0"
collect_materials_to_shooter="0"
collide_with_entities="1"
collide_with_shooter_frames="-1"
collide_with_tag="hittable"
collide_with_world="1"
create_shell_casing="0"
damage="1"
damage_every_x_frames="-1"
damage_game_effect_entities=""
damage_scale_max_speed="0"
damage_scaled_by_speed="0"
die_on_liquid_collision="0"
die_on_low_velocity="0"
die_on_low_velocity_limit="50"
direction_nonrandom_rad="0"
direction_random_rad="0"
do_moveto_update="1"
dont_collide_with_tag=""
explosion_dont_damage_shooter="0"
friction="0"
friendly_fire="0"
go_through_this_material=""
ground_collision_fx="1"
ground_penetration_coeff="0"
ground_penetration_max_durability_to_destroy="0"
hit_particle_force_multiplier="0.1"
knockback_force="0"
lifetime="-1"
lifetime_randomness="0"
lob_max="0.8"
lob_min="0.5"
mLastFrameDamaged="-1024"
muzzle_flash_file=""
never_hit_player="1"
on_collision_die="1"
on_collision_remove_projectile="0"
on_collision_spawn_entity="1"
on_death_duplicate_remaining="0"
on_death_emit_particle="0"
on_death_emit_particle_count="1"
on_death_emit_particle_type=""
on_death_explode="0"
on_death_gfx_leave_sprite="1"
on_death_item_pickable_radius="0"
on_death_particle_check_concrete="0"
on_lifetime_out_explode="0"
penetrate_entities="1"
penetrate_world="0"
penetrate_world_velocity_coeff="0.6"
physics_impulse_coeff="300"
play_damage_sounds="1"
projectile_type="PROJECTILE"
ragdoll_force_multiplier="0.025"
ragdoll_fx_on_collision="NORMAL"
shell_casing_material="brass"
shell_casing_offset.x="0"
shell_casing_offset.y="0"
shoot_light_flash_b="150"
shoot_light_flash_g="180"
shoot_light_flash_r="255"
shoot_light_flash_radius="0"
spawn_entity=""
spawn_entity_is_projectile="0"
speed_max="60"
speed_min="60"
velocity_sets_rotation="1"
velocity_sets_scale="0"
velocity_sets_scale_coeff="1"
velocity_sets_y_flip="0"
velocity_updates_animation="0" >
<config
action_ai_never_uses="0"
action_description=""
action_draw_many_count="0"
action_id=""
action_is_dangerous_blast="0"
action_mana_drain="10"
action_max_uses="-1"
action_name=""
action_never_unlimited="0"
action_spawn_level=""
action_spawn_manual_unlock="0"
action_spawn_probability=""
action_spawn_requires_flag=""
action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
damage_critical_chance="0"
damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
fire_rate_wait="0"
friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="1"
spread_degrees="0"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >

</config>

<config_explosion
audio_enabled="1"
audio_event_name=""
audio_liquid_amount_normalized="0"
background_lightning_count="0"
camera_shake="7.5"
cell_explosion_damage_required="100"
cell_explosion_power="1"
cell_explosion_power_ragdoll_coeff="0.75"
cell_explosion_probability="0"
cell_explosion_radius_max="150"
cell_explosion_radius_min="5"
cell_explosion_velocity_min="0"
crack_count="10"
create_cell_material="fire"
create_cell_probability="5"
damage="5"
damage_mortals="1"
delay.max="0"
delay.min="0"
destroy_non_platform_solid_enabled="1"
electricity_count="0"
explosion_delay_id="-1"
explosion_radius="20"
explosion_sprite="data/particles/explosion_032.xml"
explosion_sprite_additive="0"
explosion_sprite_emissive="0"
explosion_sprite_lifetime="0"
explosion_sprite_random_rotation="1"
gore_particle_count="1"
hole_destroy_liquid="0"
hole_destroy_physics_dynamic="1"
hole_enabled="1"
is_digger="0"
knockback_force="1"
light_b="180"
light_enabled="1"
light_fade_time="0.08"
light_g="217"
light_r="255"
light_radius_coeff="8"
load_this_entity=""
material_sparks_count_max="20"
material_sparks_count_min="7"
material_sparks_enabled="0"
material_sparks_min_hp="10000"
material_sparks_probability="5"
material_sparks_real="0"
material_sparks_scale_with_hp="0"
max_durability_to_destroy="10"
min_radius_for_cracks="10"
never_cache="1"
particle_effect="1"
physics_explosion_power.max="0.2"
physics_explosion_power.min="0"
physics_multiplier_ragdoll_force="1"
physics_throw_enabled="1"
pixel_sprites_enabled="1"
ray_energy="20000"
shake_vegetation="1"
spark_material="spark"
sparks_count_max="20"
sparks_count_min="7"
sparks_enabled="1"
sparks_inner_radius_coeff="0.333"
stains_enabled="1"
stains_radius="0" >

<damage_critical
chance="0"
damage_multiplier="1" >

</damage_critical>

</config_explosion>

<damage_by_type
curse="0"
drill="0"
electricity="0"
explosion="0"
fire="0"
healing="0"
ice="0"
melee="0"
overeating="0"
physics_hit="0"
poison="0"
projectile="0"
radioactive="0"
slice="0" >

</damage_by_type>

<damage_critical
chance="0"
damage_multiplier="1" >

</damage_critical>

</ProjectileComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_hand"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/items_gfx/in_hand/book_in_hand.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="4"
offset_y="4"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<UIInfoComponent
_enabled="0"
name="$item_book_hint" >

</UIInfoComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="0"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>

</Entity>

<Entity
_version="1"
name="inventory_full"
serialize="1"
tags="" >

<_Transform
position.x="0"
position.y="0"
rotation="0"
scale.x="1"
scale.y="1" >

</_Transform>

<Entity
_version="1"
name=""
serialize="1"
tags="card_action" >

<_Transform
position.x="-73.1509"
position.y="4965"
rotation="0"
scale.x="1"
scale.y="1" >

</_Transform>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="4"
aabb_max_y="3"
aabb_min_x="-4"
aabb_min_y="-3"
damage_multiplier="1"
is_enemy="1"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<InheritTransformComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world"
always_use_immediate_parent_rotation="0"
only_position="0"
parent_hotspot_tag=""
parent_sprite_id="-1"
rotate_based_on_x_scale="0"
use_root_parent="0" >

<Transform
position.x="8"
position.y="0"
rotation="0"
scale.x="1"
scale.y="1" >
</Transform>

</InheritTransformComponent>

<ItemActionComponent
_enabled="0"
_tags="enabled_in_world"
action_id="BLACK_HOLE" >

</ItemActionComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="0"
inventory_slot.x="0"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="0"
is_frozen="0"
is_hittable_always="0"
is_identified="0"
is_pickable="1"
is_stackable="0"
item_name=""
item_pickup_radius="14.1"
mFramePickedUp="0"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="0"
preferred_inventory="FULL"
remove_default_child_actions_on_death="0"
remove_on_death="0"
remove_on_death_if_empty="0"
spawn_pos.x="-73.1509"
spawn_pos.y="4965"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="3" >

</ItemComponent>

<LightComponent
_enabled="0"
_tags="enabled_in_hand,item_identified"
b="80"
blinking_freq="1"
fade_out_time="1.5"
g="10"
offset_x="0"
offset_y="0"
r="80"
radius="30"
update_properties="0" >

</LightComponent>

<ParticleEmitterComponent
_enabled="0"
_tags="enabled_in_hand,item_identified"
airflow_force="0"
airflow_scale="1"
airflow_time="1"
area_circle_radius.max="0"
area_circle_radius.min="0"
area_circle_sector_degrees="360"
attractor_force="0"
b2_force="0"
collide_with_gas_and_fire="1"
collide_with_grid="1"
color="0"
color_is_based_on_pos="0"
cosmetic_force_create="1"
count_max="2"
count_min="1"
create_real_particles="0"
custom_style="NONE"
delay_frames="0"
direction_random_deg="0"
draw_as_long="0"
emission_chance="100"
emission_interval_max_frames="15"
emission_interval_min_frames="5"
emit_cosmetic_particles="1"
emit_real_particles="0"
emitted_material_name="plasma_fading_pink"
emitter_lifetime_frames="-1"
fade_based_on_lifetime="0"
fire_cells_dont_ignite_damagemodel="0"
friction="0"
gravity.x="0"
gravity.y="0"
image_animation_colors_file=""
image_animation_emission_probability="1"
image_animation_file=""
image_animation_loop="1"
image_animation_phase="0"
image_animation_raytrace_from_center="0"
image_animation_speed="1"
image_animation_use_entity_rotation="0"
is_emitting="1"
is_trail="0"
lifetime_max="0.6"
lifetime_min="0.1"
offset.x="0"
offset.y="0"
particle_single_width="1"
render_back="1"
render_on_grid="0"
render_ultrabright="0"
set_magic_creation="0"
trail_gap="0"
use_material_inventory="0"
velocity_always_away_from_center="0"
x_pos_offset_max="4"
x_pos_offset_min="-4"
x_vel_max="8"
x_vel_min="-8"
y_pos_offset_max="4"
y_pos_offset_min="-4"
y_vel_max="8"
y_vel_min="-8" >

</ParticleEmitterComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >

</SimplePhysicsComponent>

<SpriteComponent
_enabled="0"
_tags="item_identified,enabled_in_world"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/black_hole.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.51" >
</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_unidentified"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/unidentified.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.51" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_bg"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/inventory/item_bg_projectile.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="10"
offset_y="19"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.5" >

</SpriteComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="0"
x_amount="0"
x_phase="16"
x_phase_offset="0.5"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="1"
x_amount="0"
x_phase="16"
x_phase_offset="0.5"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="2"
x_amount="0"
x_phase="16"
x_phase_offset="0.5"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="3"
x_amount="0"
x_phase="16"
x_phase_offset="0.5"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>
<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="0"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>

<Entity
_version="1"
name=""
serialize="1"
tags="card_action" >

<_Transform
position.x="-73.1509"
position.y="4965"
rotation="0"
scale.x="1"
scale.y="1" >

</_Transform>

<AbilityComponent
_enabled="0"
_tags="enabled_in_hand"
add_these_child_actions=""
amount_in_inventory="1"
base_item_file="data/entities/base_item.xml"
charge_wait_frames="10"
click_to_use="1"
cooldown_frames="0"
current_slot_durability="-1"
drop_as_item_on_death="1"
entity_count="1"
entity_file="data/entities/projectiles/bomb.xml"
fast_projectile="0"
is_petris_gun="0"
item_recoil_max="1"
item_recoil_offset_coeff="1"
item_recoil_recovery_speed="15"
item_recoil_rotation_coeff="5"
mChargeCount="0"
mIsInitialized="1"
mana="100"
mana_charge_speed="10"
mana_max="100"
max_amount_in_inventory="1"
max_charged_actions="0"
never_reload="0"
reload_time_frames="0"
rotate_hand_amount="0.05"
rotate_in_hand="1"
rotate_in_hand_amount="1"
shooting_reduces_amount_in_inventory="0"
simulate_throw_as_item="1"
slot_consumption_function="_get_gun_slot_durability_default"
sprite_file=""
stat_times_player_has_edited="0"
stat_times_player_has_shot="0"
swim_propel_amount="0"
throw_as_item="1"
ui_name="$action_bomb"
use_entity_file_as_projectile_info_proxy="1"
use_gun_script="0" >

<gun_config
actions_per_round="1"
deck_capacity="0"
reload_time="40"
shuffle_deck_when_empty="0" >

</gun_config>

<gunaction_config
action_ai_never_uses="0"
action_description=""
action_draw_many_count="0"
action_id=""
action_is_dangerous_blast="0"
action_mana_drain="10"
action_max_uses="-1"
action_name=""
action_never_unlimited="0"
action_spawn_level=""
action_spawn_manual_unlock="0"
action_spawn_probability=""
action_spawn_requires_flag=""
action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
damage_critical_chance="0"
damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
fire_rate_wait="0"
friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="1"
spread_degrees="0"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >

</gunaction_config>

</AbilityComponent>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="4"
aabb_max_y="3"
aabb_min_x="-4"
aabb_min_y="-3"
damage_multiplier="1"
is_enemy="1"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<ItemActionComponent
_enabled="0"
_tags="enabled_in_world"
action_id="BOMB" >

</ItemActionComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="0"
inventory_slot.x="1"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="1"
is_frozen="0"
is_hittable_always="0"
is_identified="0"
is_pickable="1"
is_stackable="0"
item_name=""
item_pickup_radius="14.1"
mFramePickedUp="0"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="0"
preferred_inventory="FULL"
remove_default_child_actions_on_death="0"
remove_on_death="0"
remove_on_death_if_empty="0"
spawn_pos.x="-73.1509"
spawn_pos.y="4965"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="-1" >

</ItemComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >

</SimplePhysicsComponent>
<SpriteComponent
_enabled="0"
_tags="item_identified,enabled_in_world"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/bomb.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.51" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_unidentified"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/unidentified.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.51" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_bg"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/inventory/item_bg_projectile.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="10"
offset_y="19"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.5" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_hand,not_enabled_in_wand"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/items_gfx/in_hand/bomb_in_hand.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="3.5"
offset_y="6"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="1" >

</SpriteComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="0"
x_amount="0"
x_phase="16"
x_phase_offset="2.23637"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="1"
x_amount="0"
x_phase="16"
x_phase_offset="2.23637"
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y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="2"
x_amount="0"
x_phase="16"
x_phase_offset="2.23637"
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y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="3"
x_amount="0"
x_phase="16"
x_phase_offset="2.23637"
x_speed="0"
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y_speed="2.5" >
</SpriteOffsetAnimatorComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="0"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>

<Entity
_version="1"
name=""
serialize="1"
tags="card_action" >

<_Transform
position.x="-73.1509"
position.y="4965"
rotation="0"
scale.x="1"
scale.y="1" >

</_Transform>

<AbilityComponent
_enabled="0"
_tags="enabled_in_hand"
add_these_child_actions=""
amount_in_inventory="1"
base_item_file="data/entities/base_item.xml"
charge_wait_frames="10"
click_to_use="1"
cooldown_frames="0"
current_slot_durability="-1"
drop_as_item_on_death="1"
entity_count="1"
entity_file="data/entities/projectiles/bomb.xml"
fast_projectile="0"
is_petris_gun="0"
item_recoil_max="1"
item_recoil_offset_coeff="1"
item_recoil_recovery_speed="15"
item_recoil_rotation_coeff="5"
mChargeCount="0"
mIsInitialized="1"
mana="100"
mana_charge_speed="10"
mana_max="100"
max_amount_in_inventory="1"
max_charged_actions="0"
never_reload="0"
reload_time_frames="0"
rotate_hand_amount="0.05"
rotate_in_hand="1"
rotate_in_hand_amount="1"
shooting_reduces_amount_in_inventory="0"
simulate_throw_as_item="1"
slot_consumption_function="_get_gun_slot_durability_default"
sprite_file=""
stat_times_player_has_edited="0"
stat_times_player_has_shot="0"
swim_propel_amount="0"
throw_as_item="1"
ui_name="$action_bomb"
use_entity_file_as_projectile_info_proxy="1"
use_gun_script="0" >

<gun_config
actions_per_round="1"
deck_capacity="0"
reload_time="40"
shuffle_deck_when_empty="0" >

</gun_config>

<gunaction_config
action_ai_never_uses="0"
action_description=""
action_draw_many_count="0"
action_id=""
action_is_dangerous_blast="0"
action_mana_drain="10"
action_max_uses="-1"
action_name=""
action_never_unlimited="0"
action_spawn_level=""
action_spawn_manual_unlock="0"
action_spawn_probability=""
action_spawn_requires_flag=""
action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
damage_critical_chance="0"
damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
fire_rate_wait="0"
friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="1"
spread_degrees="0"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >

</gunaction_config>

</AbilityComponent>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="4"
aabb_max_y="3"
aabb_min_x="-4"
aabb_min_y="-3"
damage_multiplier="1"
is_enemy="1"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>
<ItemActionComponent
_enabled="0"
_tags="enabled_in_world"
action_id="BOMB" >

</ItemActionComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="0"
inventory_slot.x="2"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="1"
is_frozen="0"
is_hittable_always="0"
is_identified="0"
is_pickable="1"
is_stackable="0"
item_name=""
item_pickup_radius="14.1"
mFramePickedUp="0"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="0"
preferred_inventory="FULL"
remove_default_child_actions_on_death="0"
remove_on_death="0"
remove_on_death_if_empty="0"
spawn_pos.x="-73.1509"
spawn_pos.y="4965"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="-1" >

</ItemComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >
</SimplePhysicsComponent>

<SpriteComponent
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_tags="item_identified,enabled_in_world"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
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image_file="data/ui_gfx/gun_actions/bomb.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
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rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_unidentified"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
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image_file="data/ui_gfx/gun_actions/unidentified.png"
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kill_entity_after_finished="0"
never_ragdollify_on_death="0"
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offset_animator_offset.x="0"
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offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_bg"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/inventory/item_bg_projectile.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="10"
offset_y="19"
rect_animation=""
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special_scale_x="1"
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text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
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update_transform_rotation="1"
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z_index="0.595" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_hand,not_enabled_in_wand"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
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image_file="data/items_gfx/in_hand/bomb_in_hand.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="3.5"
offset_y="6"
rect_animation=""
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special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
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visible="1"
z_index="0.595" >

</SpriteComponent>

<SpriteOffsetAnimatorComponent
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_tags="enabled_in_world"
sprite_id="0"
x_amount="0"
x_phase="16"
x_phase_offset="2.23637"
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y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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_tags="enabled_in_world"
sprite_id="1"
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x_phase_offset="2.23637"
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</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="2"
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y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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_tags="enabled_in_world"
sprite_id="3"
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y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="0"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>

<Entity
_version="1"
name=""
serialize="1"
tags="card_action" >

<_Transform
position.x="-73.1509"
position.y="4965"
rotation="0"
scale.x="1"
scale.y="1" >

</_Transform>

<AbilityComponent
_enabled="0"
_tags="enabled_in_hand"
add_these_child_actions=""
amount_in_inventory="1"
base_item_file="data/entities/base_item.xml"
charge_wait_frames="10"
click_to_use="1"
cooldown_frames="0"
current_slot_durability="-1"
drop_as_item_on_death="1"
entity_count="1"
entity_file="data/entities/projectiles/bomb.xml"
fast_projectile="0"
is_petris_gun="0"
item_recoil_max="1"
item_recoil_offset_coeff="1"
item_recoil_recovery_speed="15"
item_recoil_rotation_coeff="5"
mChargeCount="0"
mIsInitialized="1"
mana="100"
mana_charge_speed="10"
mana_max="100"
max_amount_in_inventory="1"
max_charged_actions="0"
never_reload="0"
reload_time_frames="0"
rotate_hand_amount="0.05"
rotate_in_hand="1"
rotate_in_hand_amount="1"
shooting_reduces_amount_in_inventory="0"
simulate_throw_as_item="1"
slot_consumption_function="_get_gun_slot_durability_default"
sprite_file=""
stat_times_player_has_edited="0"
stat_times_player_has_shot="0"
swim_propel_amount="0"
throw_as_item="1"
ui_name="$action_bomb"
use_entity_file_as_projectile_info_proxy="1"
use_gun_script="0" >

<gun_config
actions_per_round="1"
deck_capacity="0"
reload_time="40"
shuffle_deck_when_empty="0" >

</gun_config>

<gunaction_config
action_ai_never_uses="0"
action_description=""
action_draw_many_count="0"
action_id=""
action_is_dangerous_blast="0"
action_mana_drain="10"
action_max_uses="-1"
action_name=""
action_never_unlimited="0"
action_spawn_level=""
action_spawn_manual_unlock="0"
action_spawn_probability=""
action_spawn_requires_flag=""
action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
damage_critical_chance="0"
damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
fire_rate_wait="0"
friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="1"
spread_degrees="0"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >

</gunaction_config>

</AbilityComponent>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="4"
aabb_max_y="3"
aabb_min_x="-4"
aabb_min_y="-3"
damage_multiplier="1"
is_enemy="1"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >
</HitboxComponent>

<ItemActionComponent
_enabled="0"
_tags="enabled_in_world"
action_id="BOMB" >

</ItemActionComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="0"
inventory_slot.x="3"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="1"
is_frozen="0"
is_hittable_always="0"
is_identified="0"
is_pickable="1"
is_stackable="0"
item_name=""
item_pickup_radius="14.1"
mFramePickedUp="0"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="0"
preferred_inventory="FULL"
remove_default_child_actions_on_death="0"
remove_on_death="0"
remove_on_death_if_empty="0"
spawn_pos.x="-73.1509"
spawn_pos.y="4965"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="-1" >

</ItemComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >

</SimplePhysicsComponent>

<SpriteComponent
_enabled="0"
_tags="item_identified,enabled_in_world"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/bomb.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.51" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_unidentified"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/unidentified.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.51" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_bg"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/inventory/item_bg_projectile.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="10"
offset_y="19"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.5" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_hand,not_enabled_in_wand"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/items_gfx/in_hand/bomb_in_hand.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="3.5"
offset_y="6"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="1" >

</SpriteComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="0"
x_amount="0"
x_phase="16"
x_phase_offset="2.23637"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="1"
x_amount="0"
x_phase="16"
x_phase_offset="2.23637"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="2"
x_amount="0"
x_phase="16"
x_phase_offset="2.23637"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="3"
x_amount="0"
x_phase="16"
x_phase_offset="2.23637"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="0"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>

<Entity
_version="1"
name=""
serialize="1"
tags="card_action" >

<_Transform
position.x="-73.1509"
position.y="4965"
rotation="0"
scale.x="1"
scale.y="1" >

</_Transform>

<AbilityComponent
_enabled="0"
_tags="enabled_in_hand"
add_these_child_actions=""
amount_in_inventory="1"
base_item_file="data/entities/base_item.xml"
charge_wait_frames="10"
click_to_use="1"
cooldown_frames="0"
current_slot_durability="-1"
drop_as_item_on_death="1"
entity_count="1"
entity_file="data/entities/projectiles/bomb.xml"
fast_projectile="0"
is_petris_gun="0"
item_recoil_max="1"
item_recoil_offset_coeff="1"
item_recoil_recovery_speed="15"
item_recoil_rotation_coeff="5"
mChargeCount="0"
mIsInitialized="1"
mana="100"
mana_charge_speed="10"
mana_max="100"
max_amount_in_inventory="1"
max_charged_actions="0"
never_reload="0"
reload_time_frames="0"
rotate_hand_amount="0.05"
rotate_in_hand="1"
rotate_in_hand_amount="1"
shooting_reduces_amount_in_inventory="0"
simulate_throw_as_item="1"
slot_consumption_function="_get_gun_slot_durability_default"
sprite_file=""
stat_times_player_has_edited="0"
stat_times_player_has_shot="0"
swim_propel_amount="0"
throw_as_item="1"
ui_name="$action_bomb"
use_entity_file_as_projectile_info_proxy="1"
use_gun_script="0" >

<gun_config
actions_per_round="1"
deck_capacity="0"
reload_time="40"
shuffle_deck_when_empty="0" >

</gun_config>

<gunaction_config
action_ai_never_uses="0"
action_description=""
action_draw_many_count="0"
action_id=""
action_is_dangerous_blast="0"
action_mana_drain="10"
action_max_uses="-1"
action_name=""
action_never_unlimited="0"
action_spawn_level=""
action_spawn_manual_unlock="0"
action_spawn_probability=""
action_spawn_requires_flag=""
action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
damage_critical_chance="0"
damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
fire_rate_wait="0"
friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="1"
spread_degrees="0"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >

</gunaction_config>

</AbilityComponent>

<HitboxComponent
_enabled="0"
_tags="enabled_in_world"
aabb_max_x="4"
aabb_max_y="3"
aabb_min_x="-4"
aabb_min_y="-3"
damage_multiplier="1"
is_enemy="1"
is_item="0"
is_player="0"
offset.x="0"
offset.y="0" >

</HitboxComponent>

<ItemActionComponent
_enabled="0"
_tags="enabled_in_world"
action_id="BOMB" >

</ItemActionComponent>

<ItemComponent
_enabled="0"
_tags="enabled_in_hand,enabled_in_world"
always_use_item_name_in_ui="0"
auto_pickup="0"
camera_max_distance="50"
camera_smooth_speed_multiplier="1"
collect_nondefault_actions="0"
custom_pickup_string=""
drinkable="1"
enable_orb_hacks="0"
has_been_picked_by_player="0"
inventory_slot.x="4"
inventory_slot.y="0"
is_all_spells_book="0"
is_consumable="0"
is_equipable_forced="1"
is_frozen="0"
is_hittable_always="0"
is_identified="0"
is_pickable="1"
is_stackable="0"
item_name=""
item_pickup_radius="14.1"
mFramePickedUp="0"
max_child_items="0"
next_frame_pickable="156316"
npc_next_frame_pickable="0"
permanently_attached="0"
play_hover_animation="0"
play_pick_sound="1"
play_spinning_animation="0"
preferred_inventory="FULL"
remove_default_child_actions_on_death="0"
remove_on_death="0"
remove_on_death_if_empty="0"
spawn_pos.x="-73.1509"
spawn_pos.y="4965"
stats_count_as_item_pick_up="1"
ui_description=""
ui_display_description_on_pick_up_hint="0"
ui_sprite=""
uses_remaining="-1" >

</ItemComponent>

<SimplePhysicsComponent
_enabled="0"
_tags="enabled_in_world"
can_go_up="1" >

</SimplePhysicsComponent>

<SpriteComponent
_enabled="0"
_tags="item_identified,enabled_in_world"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/bomb.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.51" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_unidentified"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/gun_actions/unidentified.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="8"
offset_y="17"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.51" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_world,item_bg"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/ui_gfx/inventory/item_bg_projectile.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="10"
offset_y="19"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="-1.5" >

</SpriteComponent>

<SpriteComponent
_enabled="0"
_tags="enabled_in_hand,not_enabled_in_wand"
additive="0"
alpha="1"
emissive="0"
fog_of_war_hole="0"
has_special_scale="0"
image_file="data/items_gfx/in_hand/bomb_in_hand.png"
is_text_sprite="0"
kill_entity_after_finished="0"
never_ragdollify_on_death="0"
next_rect_animation=""
offset_animator_offset.x="0"
offset_animator_offset.y="0"
offset_x="3.5"
offset_y="6"
rect_animation=""
smooth_filtering="0"
special_scale_x="1"
special_scale_y="1"
text=""
transform_offset.x="0"
transform_offset.y="0"
ui_is_parent="0"
update_transform="1"
update_transform_rotation="1"
visible="1"
z_index="1" >

</SpriteComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="0"
x_amount="0"
x_phase="16"
x_phase_offset="2.23637"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="1"
x_amount="0"
x_phase="16"
x_phase_offset="2.23637"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="2"
x_amount="0"
x_phase="16"
x_phase_offset="2.23637"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
_enabled="0"
_tags="enabled_in_world"
sprite_id="3"
x_amount="0"
x_phase="16"
x_phase_offset="2.23637"
x_speed="0"
y_amount="1"
y_speed="2.5" >

</SpriteOffsetAnimatorComponent>

<VelocityComponent
_enabled="0"
_tags="enabled_in_world"
affect_physics_bodies="0"
air_friction="0.55"
apply_terminal_velocity="1"
displace_liquid="1"
gravity_x="0"
gravity_y="400"
limit_to_max_velocity="1"
liquid_death_threshold="0"
liquid_drag="1"
mVelocity.x="0"
mVelocity.y="0"
mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>

<Entity
_version="1"
name=""
serialize="1"
tags="card_action" >

<_Transform
position.x="-73.1509"
position.y="4965"
rotation="0"
scale.x="1"
scale.y="1" >

</_Transform>

<AbilityComponent
_enabled="0"
_tags="enabled_in_hand"
add_these_child_actions=""
amount_in_inventory="1"
base_item_file="data/entities/base_item.xml"
charge_wait_frames="10"
click_to_use="1"
cooldown_frames="0"
current_slot_durability="-1"
drop_as_item_on_death="1"
entity_count="1"
entity_file="data/entities/projectiles/bomb.xml"
fast_projectile="0"
is_petris_gun="0"
item_recoil_max="1"
item_recoil_offset_coeff="1"
item_recoil_recovery_speed="15"
item_recoil_rotation_coeff="5"
mChargeCount="0"
mIsInitialized="1"
mana="100"
mana_charge_speed="10"
mana_max="100"
max_amount_in_inventory="1"
max_charged_actions="0"
never_reload="0"
reload_time_frames="0"
rotate_hand_amount="0.05"
rotate_in_hand="1"
rotate_in_hand_amount="1"
shooting_reduces_amount_in_inventory="0"
simulate_throw_as_item="1"
slot_consumption_function="_get_gun_slot_durability_default"
sprite_file=""
stat_times_player_has_edited="0"
stat_times_player_has_shot="0"
swim_propel_amount="0"
throw_as_item="1"
ui_name="$action_bomb"
use_entity_file_as_projectile_info_proxy="1"
use_gun_script="0" >

<gun_config
actions_per_round="1"
deck_capacity="0"
reload_time="40"
shuffle_deck_when_empty="0" >

</gun_config>

<gunaction_config
action_ai_never_uses="0"
action_description=""
action_draw_many_count="0"
action_id=""
action_is_dangerous_blast="0"
action_mana_drain="10"
action_max_uses="-1"
action_name=""
action_never_unlimited="0"
action_spawn_level=""
action_spawn_manual_unlock="0"
action_spawn_probability=""
action_spawn_requires_flag=""
action_sprite_filename=""
action_type="0"

action_unidentified_sprite_filename="data/ui_gfx/gun_actions/unidentified.png"
blood_count_multiplier="1"
bounces="0"
child_speed_multiplier="1"
custom_xml_file=""
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damage_critical_multiplier="0"
damage_curse_add="0"
damage_drill_add="0"
damage_electricity_add="0"
damage_explosion_add="0"
damage_fire_add="0"
damage_healing_add="0"
damage_ice_add="0"
damage_melee_add="0"
damage_projectile_add="0"
damage_slice_add="0"
dampening="1"
explosion_damage_to_materials="0"
explosion_radius="0"
extra_entities=""
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friendly_fire="0"
game_effect_entities=""
gore_particles="0"
gravity="0"
knockback_force="0"
lifetime_add="0"
light="0"
lightning_count="0"
material=""
material_amount="0"
pattern_degrees="0"
physics_impulse_coeff="0"
projectile_file=""
ragdoll_fx="0"
recoil="0"
reload_time="0"
screenshake="0"
sound_loop_tag=""
speed_multiplier="1"
spread_degrees="0"
sprite=""
state_cards_drawn="0"
state_destroyed_action="0"
state_discarded_action="0"
state_shuffled="0"
trail_material=""
trail_material_amount="0" >

</gunaction_config>

</AbilityComponent>

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offset.x="0"
offset.y="0" >

</HitboxComponent>

<ItemActionComponent
_enabled="0"
_tags="enabled_in_world"
action_id="BOMB" >

</ItemActionComponent>

<ItemComponent
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auto_pickup="0"
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ui_sprite=""
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</ItemComponent>
<SimplePhysicsComponent
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can_go_up="1" >

</SimplePhysicsComponent>

<SpriteComponent
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</SpriteComponent>

<SpriteComponent
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</SpriteComponent>

<SpriteComponent
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</SpriteComponent>

<SpriteComponent
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</SpriteComponent>

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</SpriteOffsetAnimatorComponent>

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</VelocityComponent>

</Entity>

<Entity
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name=""
serialize="1"
tags="card_action" >

<_Transform
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</_Transform>

<HitboxComponent
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</HitboxComponent>

<ItemActionComponent
_enabled="0"
_tags="enabled_in_world"
action_id="FIREBALL_RAY_ENEMY" >

</ItemActionComponent>

<ItemComponent
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</ItemComponent>

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</SimplePhysicsComponent>

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</SpriteComponent>

<SpriteComponent
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</SpriteComponent>

<SpriteComponent
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<SpriteOffsetAnimatorComponent
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</VelocityComponent>

</Entity>

<Entity
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</_Transform>

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</HitboxComponent>

<ItemActionComponent
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action_id="TENTACLE_PORTAL" >

</ItemActionComponent>

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<SpriteComponent
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</SpriteComponent>

<SpriteComponent
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</Entity>

<Entity
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</_Transform>

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<InheritTransformComponent
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<Transform
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</Transform>

</InheritTransformComponent>

<ItemActionComponent
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</_Transform>

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</VelocityComponent>

</Entity>

<Entity
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name=""
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</Transform>

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<Entity
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</_Transform>

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</Transform>

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<SimplePhysicsComponent
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</SpriteComponent>

<SpriteComponent
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<SpriteComponent
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liquid_drag="1"
mVelocity.x="0"
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mass="0.05"
terminal_velocity="1000"
updates_velocity="1" >

</VelocityComponent>

</Entity>

<Entity
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name=""
serialize="1"
tags="card_action" >

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position.x="-73.1509"
position.y="4965"
rotation="0"
scale.x="1"
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</_Transform>

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</HitboxComponent>

<InheritTransformComponent
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</Transform>

</InheritTransformComponent>

<ItemActionComponent
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action_id="GRENADE" >

</ItemActionComponent>

<ItemComponent
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</ItemComponent>

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<SimplePhysicsComponent
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</SimplePhysicsComponent>

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</SpriteComponent>

<SpriteComponent
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</SpriteComponent>

<SpriteComponent
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</SpriteComponent>

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<SpriteOffsetAnimatorComponent
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</SpriteParticleEmitterComponent>

<VelocityComponent
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</VelocityComponent>

</Entity>

<Entity
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name=""
serialize="1"
tags="card_action" >

<_Transform
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position.y="4965"
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</_Transform>

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<InheritTransformComponent
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<Transform
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</Transform>

</InheritTransformComponent>

<ItemActionComponent
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action_id="FIRE_TRAIL" >

</ItemActionComponent>

<ItemComponent
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</ParticleEmitterComponent>

<ParticleEmitterComponent
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</ParticleEmitterComponent>

<ParticleEmitterComponent
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<SimplePhysicsComponent
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can_go_up="1" >

</SimplePhysicsComponent>

<SpriteComponent
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</SpriteComponent>

<SpriteComponent
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</SpriteComponent>

<SpriteComponent
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<SpriteOffsetAnimatorComponent
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</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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</SpriteOffsetAnimatorComponent>

<VelocityComponent
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</VelocityComponent>

</Entity>

<Entity
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name=""
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tags="card_action" >

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</_Transform>
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</HitboxComponent>

<InheritTransformComponent
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<Transform
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</Transform>

</InheritTransformComponent>

<ItemActionComponent
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action_id="FIREBOMB" >

</ItemActionComponent>

<ItemComponent
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</ItemComponent>

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</ParticleEmitterComponent>

<SimplePhysicsComponent
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</SimplePhysicsComponent>

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</SpriteComponent>

<SpriteComponent
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</SpriteComponent>

<SpriteComponent
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</SpriteComponent>

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<SpriteOffsetAnimatorComponent
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</SpriteOffsetAnimatorComponent>

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</SpriteParticleEmitterComponent>

<VelocityComponent
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</VelocityComponent>

</Entity>

<Entity
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name=""
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tags="card_action" >
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</_Transform>

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<InheritTransformComponent
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<Transform
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</Transform>

</InheritTransformComponent>

<ItemActionComponent
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action_id="SLIMEBALL" >

</ItemActionComponent>

<ItemComponent
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</ParticleEmitterComponent>

<ParticleEmitterComponent
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</ParticleEmitterComponent>

<SimplePhysicsComponent
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can_go_up="1" >

</SimplePhysicsComponent>

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</SpriteComponent>

<SpriteComponent
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</SpriteComponent>

<SpriteComponent
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<SpriteOffsetAnimatorComponent
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<SpriteOffsetAnimatorComponent
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<SpriteOffsetAnimatorComponent
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<SpriteOffsetAnimatorComponent
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<VelocityComponent
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</Entity>

<Entity
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name=""
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tags="card_action" >

<_Transform
position.x="-73.1509"
position.y="4965"
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</_Transform>

<ElectricChargeComponent
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charge="-1"
charge_time_frames="120"
electricity_emission_interval_frames="10"
fx_emission_interval_max="15"
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fx_velocity_max="60" >

</ElectricChargeComponent>

<HitboxComponent
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</HitboxComponent>

<InheritTransformComponent
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parent_hotspot_tag=""
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<Transform
position.x="8"
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</Transform>

</InheritTransformComponent>

<ItemActionComponent
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_tags="enabled_in_world"
action_id="ELECTRIC_CHARGE" >

</ItemActionComponent>

<ItemComponent
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</ItemComponent>

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</LightComponent>

<ParticleEmitterComponent
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</ParticleEmitterComponent>

<SimplePhysicsComponent
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can_go_up="1" >

</SimplePhysicsComponent>

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</SpriteComponent>

<SpriteComponent
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</SpriteComponent>

<SpriteComponent
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</SpriteComponent>

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</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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</SpriteOffsetAnimatorComponent>

<SpriteOffsetAnimatorComponent
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</SpriteOffsetAnimatorComponent>
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</SpriteParticleEmitterComponent>

<SpriteParticleEmitterComponent
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</SpriteParticleEmitterComponent>

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</VelocityComponent>

</Entity>

<Entity
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name=""
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tags="card_action" >

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</_Transform>

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</HitboxComponent>

<ItemActionComponent
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action_id="POLLEN" >

</ItemActionComponent>

<ItemComponent
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</ItemComponent>

<SimplePhysicsComponent
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</SpriteComponent>

<SpriteComponent
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</SpriteComponent>

<SpriteComponent
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<SpriteOffsetAnimatorComponent
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<SpriteOffsetAnimatorComponent
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<SpriteOffsetAnimatorComponent
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<VelocityComponent
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</Entity>

<Entity
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name=""
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tags="card_action" >

<_Transform
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</_Transform>

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</HitboxComponent>

<ItemActionComponent
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action_id="POLLEN" >

</ItemActionComponent>

<ItemComponent
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<SpriteComponent
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<SpriteComponent
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<Entity
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</HitboxComponent>

<ItemActionComponent
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</ItemActionComponent>

<ItemComponent
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<Entity
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</Entity>

<Entity
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name=""
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tags="perk_entity" >

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<UIIconComponent
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</Entity>
</Entity>

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